Texture3D.xml 15 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366
  1. <Type Name="Texture3D" FullName="Urho.Texture3D">
  2. <TypeSignature Language="C#" Value="public class Texture3D : Urho.Texture" />
  3. <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit Texture3D extends Urho.Texture" />
  4. <AssemblyInfo>
  5. <AssemblyName>Urho</AssemblyName>
  6. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  7. </AssemblyInfo>
  8. <Base>
  9. <BaseTypeName>Urho.Texture</BaseTypeName>
  10. </Base>
  11. <Interfaces />
  12. <Docs>
  13. <summary>
  14. 3D texture resource.
  15. </summary>
  16. <remarks>To be added.</remarks>
  17. </Docs>
  18. <Members>
  19. <Member MemberName=".ctor">
  20. <MemberSignature Language="C#" Value="public Texture3D ();" />
  21. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
  22. <MemberType>Constructor</MemberType>
  23. <AssemblyInfo>
  24. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  25. </AssemblyInfo>
  26. <Parameters />
  27. <Docs>
  28. <summary>
  29. <para>Constructs a new instance of Urho.Texture3D which is tied to the <see cref="P:Urho.Application.CurrentContext" />.</para>
  30. </summary>
  31. <remarks>
  32. </remarks>
  33. </Docs>
  34. </Member>
  35. <Member MemberName=".ctor">
  36. <MemberSignature Language="C#" Value="public Texture3D (IntPtr handle);" />
  37. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int handle) cil managed" />
  38. <MemberType>Constructor</MemberType>
  39. <AssemblyInfo>
  40. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  41. </AssemblyInfo>
  42. <Parameters>
  43. <Parameter Name="handle" Type="System.IntPtr" />
  44. </Parameters>
  45. <Docs>
  46. <param name="handle">Pointer to the raw unmanaged Urho object.</param>
  47. <summary>Constructs a new instance of Urho.Texture3D, given a raw pointer to an unmanaged object</summary>
  48. <remarks>
  49. <para>This creates a new managed wrapper for the type using the raw pointer to an unmanaged object.</para>
  50. <para>Objects that are created in this fashion get registered with the UrhoSharp runtime.</para>
  51. <para>This is intended to be used by the UrhoSharp runtime, and is not intended to be used by users.</para>
  52. </remarks>
  53. </Docs>
  54. </Member>
  55. <Member MemberName=".ctor">
  56. <MemberSignature Language="C#" Value="public Texture3D (Urho.Context context);" />
  57. <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Urho.Context context) cil managed" />
  58. <MemberType>Constructor</MemberType>
  59. <AssemblyInfo>
  60. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  61. </AssemblyInfo>
  62. <Parameters>
  63. <Parameter Name="context" Type="Urho.Context" />
  64. </Parameters>
  65. <Docs>
  66. <param name="context">The context that this object will be attached to.</param>
  67. <summary>
  68. <para>Constructs a new instance of Urho.Texture3D linked to a specific <see cref="T:Urho.Context" />.</para>
  69. </summary>
  70. <remarks>
  71. </remarks>
  72. </Docs>
  73. </Member>
  74. <Member MemberName=".ctor">
  75. <MemberSignature Language="C#" Value="protected Texture3D (Urho.UrhoObjectFlag emptyFlag);" />
  76. <MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(valuetype Urho.UrhoObjectFlag emptyFlag) cil managed" />
  77. <MemberType>Constructor</MemberType>
  78. <AssemblyInfo>
  79. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  80. </AssemblyInfo>
  81. <Parameters>
  82. <Parameter Name="emptyFlag" Type="Urho.UrhoObjectFlag" />
  83. </Parameters>
  84. <Docs>
  85. <param name="emptyFlag">Pass UrhoObjectFlag.Empty.</param>
  86. <summary>Empty constructor, chain to this constructor when you provide your own constructor that sets the handle field.</summary>
  87. <remarks>
  88. <para>This constructor should be invoked by your code if you provide your own constructor that sets the handle field.</para>
  89. <para>This essentially circumvents the default path that creates a new object and sets the handle and does not call RegisterObject on the target, you must do this on your own constructor.</para>
  90. <para>You would typically chain to this constructor from your own, and then set the handle to the unmanaged object from your code, and then register your object.</para>
  91. </remarks>
  92. </Docs>
  93. </Member>
  94. <Member MemberName="BeginLoad">
  95. <MemberSignature Language="C#" Value="public override bool BeginLoad (Urho.IO.File source);" />
  96. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool BeginLoad(class Urho.IO.File source) cil managed" />
  97. <MemberType>Method</MemberType>
  98. <AssemblyInfo>
  99. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  100. </AssemblyInfo>
  101. <ReturnValue>
  102. <ReturnType>System.Boolean</ReturnType>
  103. </ReturnValue>
  104. <Parameters>
  105. <Parameter Name="source" Type="Urho.IO.File" />
  106. </Parameters>
  107. <Docs>
  108. <param name="source">To be added.</param>
  109. <summary>To be added.</summary>
  110. <returns>To be added.</returns>
  111. <remarks>To be added.</remarks>
  112. </Docs>
  113. </Member>
  114. <Member MemberName="EndLoad">
  115. <MemberSignature Language="C#" Value="public override bool EndLoad ();" />
  116. <MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool EndLoad() cil managed" />
  117. <MemberType>Method</MemberType>
  118. <AssemblyInfo>
  119. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  120. </AssemblyInfo>
  121. <ReturnValue>
  122. <ReturnType>System.Boolean</ReturnType>
  123. </ReturnValue>
  124. <Parameters />
  125. <Docs>
  126. <summary>
  127. Finish resource loading. Always called from the main thread. Return true if successful.
  128. </summary>
  129. <returns>To be added.</returns>
  130. <remarks>To be added.</remarks>
  131. </Docs>
  132. </Member>
  133. <Member MemberName="GetData">
  134. <MemberSignature Language="C#" Value="public bool GetData (uint level, IntPtr dest);" />
  135. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool GetData(unsigned int32 level, native int dest) cil managed" />
  136. <MemberType>Method</MemberType>
  137. <AssemblyInfo>
  138. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  139. </AssemblyInfo>
  140. <ReturnValue>
  141. <ReturnType>System.Boolean</ReturnType>
  142. </ReturnValue>
  143. <Parameters>
  144. <Parameter Name="level" Type="System.UInt32" />
  145. <Parameter Name="dest" Type="System.IntPtr" />
  146. </Parameters>
  147. <Docs>
  148. <param name="level">To be added.</param>
  149. <param name="dest">To be added.</param>
  150. <summary>
  151. Get data from a mip level. The destination buffer must be big enough. Return true if successful.
  152. </summary>
  153. <returns>To be added.</returns>
  154. <remarks>To be added.</remarks>
  155. </Docs>
  156. </Member>
  157. <Member MemberName="OnDeviceLost">
  158. <MemberSignature Language="C#" Value="public void OnDeviceLost ();" />
  159. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void OnDeviceLost() cil managed" />
  160. <MemberType>Method</MemberType>
  161. <AssemblyInfo>
  162. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  163. </AssemblyInfo>
  164. <ReturnValue>
  165. <ReturnType>System.Void</ReturnType>
  166. </ReturnValue>
  167. <Parameters />
  168. <Docs>
  169. <summary>
  170. Mark the GPU resource destroyed on context destruction.
  171. </summary>
  172. <remarks>To be added.</remarks>
  173. </Docs>
  174. </Member>
  175. <Member MemberName="OnDeviceReset">
  176. <MemberSignature Language="C#" Value="public void OnDeviceReset ();" />
  177. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void OnDeviceReset() cil managed" />
  178. <MemberType>Method</MemberType>
  179. <AssemblyInfo>
  180. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  181. </AssemblyInfo>
  182. <ReturnValue>
  183. <ReturnType>System.Void</ReturnType>
  184. </ReturnValue>
  185. <Parameters />
  186. <Docs>
  187. <summary>
  188. Recreate the GPU resource and restore data if applicable.
  189. </summary>
  190. <remarks>To be added.</remarks>
  191. </Docs>
  192. </Member>
  193. <Member MemberName="RegisterObject">
  194. <MemberSignature Language="C#" Value="public static void RegisterObject (Urho.Context context);" />
  195. <MemberSignature Language="ILAsm" Value=".method public static hidebysig void RegisterObject(class Urho.Context context) cil managed" />
  196. <MemberType>Method</MemberType>
  197. <AssemblyInfo>
  198. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  199. </AssemblyInfo>
  200. <ReturnValue>
  201. <ReturnType>System.Void</ReturnType>
  202. </ReturnValue>
  203. <Parameters>
  204. <Parameter Name="context" Type="Urho.Context" />
  205. </Parameters>
  206. <Docs>
  207. <param name="context">To be added.</param>
  208. <summary>
  209. Register object factory.
  210. </summary>
  211. <remarks>To be added.</remarks>
  212. </Docs>
  213. </Member>
  214. <Member MemberName="Release">
  215. <MemberSignature Language="C#" Value="public void Release ();" />
  216. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Release() cil managed" />
  217. <MemberType>Method</MemberType>
  218. <AssemblyInfo>
  219. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  220. </AssemblyInfo>
  221. <ReturnValue>
  222. <ReturnType>System.Void</ReturnType>
  223. </ReturnValue>
  224. <Parameters />
  225. <Docs>
  226. <summary>
  227. Release the texture.
  228. </summary>
  229. <remarks>To be added.</remarks>
  230. </Docs>
  231. </Member>
  232. <Member MemberName="SetData">
  233. <MemberSignature Language="C#" Value="public bool SetData (uint level, int x, int y, int z, int width, int height, int depth, void* data);" />
  234. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetData(unsigned int32 level, int32 x, int32 y, int32 z, int32 width, int32 height, int32 depth, void* data) cil managed" />
  235. <MemberType>Method</MemberType>
  236. <AssemblyInfo>
  237. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  238. </AssemblyInfo>
  239. <ReturnValue>
  240. <ReturnType>System.Boolean</ReturnType>
  241. </ReturnValue>
  242. <Parameters>
  243. <Parameter Name="level" Type="System.UInt32" />
  244. <Parameter Name="x" Type="System.Int32" />
  245. <Parameter Name="y" Type="System.Int32" />
  246. <Parameter Name="z" Type="System.Int32" />
  247. <Parameter Name="width" Type="System.Int32" />
  248. <Parameter Name="height" Type="System.Int32" />
  249. <Parameter Name="depth" Type="System.Int32" />
  250. <Parameter Name="data" Type="System.Void*" />
  251. </Parameters>
  252. <Docs>
  253. <param name="level">To be added.</param>
  254. <param name="x">To be added.</param>
  255. <param name="y">To be added.</param>
  256. <param name="z">To be added.</param>
  257. <param name="width">To be added.</param>
  258. <param name="height">To be added.</param>
  259. <param name="depth">To be added.</param>
  260. <param name="data">To be added.</param>
  261. <summary>
  262. Set data either partially or fully on a mip level. Return true if successful.
  263. </summary>
  264. <returns>To be added.</returns>
  265. <remarks>To be added.</remarks>
  266. </Docs>
  267. </Member>
  268. <Member MemberName="SetSize">
  269. <MemberSignature Language="C#" Value="public bool SetSize (int width, int height, int depth, uint format, Urho.TextureUsage usage);" />
  270. <MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SetSize(int32 width, int32 height, int32 depth, unsigned int32 format, valuetype Urho.TextureUsage usage) cil managed" />
  271. <MemberType>Method</MemberType>
  272. <AssemblyInfo>
  273. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  274. </AssemblyInfo>
  275. <ReturnValue>
  276. <ReturnType>System.Boolean</ReturnType>
  277. </ReturnValue>
  278. <Parameters>
  279. <Parameter Name="width" Type="System.Int32" />
  280. <Parameter Name="height" Type="System.Int32" />
  281. <Parameter Name="depth" Type="System.Int32" />
  282. <Parameter Name="format" Type="System.UInt32" />
  283. <Parameter Name="usage" Type="Urho.TextureUsage" />
  284. </Parameters>
  285. <Docs>
  286. <param name="width">To be added.</param>
  287. <param name="height">To be added.</param>
  288. <param name="depth">To be added.</param>
  289. <param name="format">To be added.</param>
  290. <param name="usage">To be added.</param>
  291. <summary>
  292. Set size, format and usage. Zero size will follow application window size. Return true if successful.
  293. </summary>
  294. <returns>To be added.</returns>
  295. <remarks>To be added.</remarks>
  296. </Docs>
  297. </Member>
  298. <Member MemberName="Type">
  299. <MemberSignature Language="C#" Value="public override Urho.StringHash Type { get; }" />
  300. <MemberSignature Language="ILAsm" Value=".property instance valuetype Urho.StringHash Type" />
  301. <MemberType>Property</MemberType>
  302. <AssemblyInfo>
  303. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  304. </AssemblyInfo>
  305. <ReturnValue>
  306. <ReturnType>Urho.StringHash</ReturnType>
  307. </ReturnValue>
  308. <Docs>
  309. <summary>Urho's type system type.</summary>
  310. <value>StringHash representing the type for this C# type.</value>
  311. <remarks>This returns the Urho's type and is surfaced for low-level Urho code.</remarks>
  312. </Docs>
  313. </Member>
  314. <Member MemberName="TypeName">
  315. <MemberSignature Language="C#" Value="public override string TypeName { get; }" />
  316. <MemberSignature Language="ILAsm" Value=".property instance string TypeName" />
  317. <MemberType>Property</MemberType>
  318. <AssemblyInfo>
  319. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  320. </AssemblyInfo>
  321. <ReturnValue>
  322. <ReturnType>System.String</ReturnType>
  323. </ReturnValue>
  324. <Docs>
  325. <summary>Urho's low-level type name.</summary>
  326. <value>Stringified low-level type name.</value>
  327. <remarks>
  328. </remarks>
  329. </Docs>
  330. </Member>
  331. <Member MemberName="TypeNameStatic">
  332. <MemberSignature Language="C#" Value="public static string TypeNameStatic { get; }" />
  333. <MemberSignature Language="ILAsm" Value=".property string TypeNameStatic" />
  334. <MemberType>Property</MemberType>
  335. <AssemblyInfo>
  336. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  337. </AssemblyInfo>
  338. <ReturnValue>
  339. <ReturnType>System.String</ReturnType>
  340. </ReturnValue>
  341. <Docs>
  342. <summary>Urho's low-level type name, accessible as a static method.</summary>
  343. <value>Stringified low-level type name.</value>
  344. <remarks>
  345. </remarks>
  346. </Docs>
  347. </Member>
  348. <Member MemberName="TypeStatic">
  349. <MemberSignature Language="C#" Value="public static Urho.StringHash TypeStatic { get; }" />
  350. <MemberSignature Language="ILAsm" Value=".property valuetype Urho.StringHash TypeStatic" />
  351. <MemberType>Property</MemberType>
  352. <AssemblyInfo>
  353. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  354. </AssemblyInfo>
  355. <ReturnValue>
  356. <ReturnType>Urho.StringHash</ReturnType>
  357. </ReturnValue>
  358. <Docs>
  359. <summary>Urho's low-level type, accessible as a static method.</summary>
  360. <value>This returns the Urho's type and is surface for the low-level Urho code.</value>
  361. <remarks>
  362. </remarks>
  363. </Docs>
  364. </Member>
  365. </Members>
  366. </Type>