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Link to editor API reference

Vlad Protsenko před 11 měsíci
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docs/en/manuals/editor-scripts-ui.md

@@ -5,7 +5,7 @@ brief: This manual explains how to create UI elements in the editor using Lua
 
 # Editor scripts and UI
 
-This manual explains how to create interactive UI elements in the editor using editor scripts written in Lua. To get started with editor scripts, see [Editor Scripts manual](/manuals/editor-scripts). Currently, it's only possible to create interactive dialogs, though we want to expand the UI scripting support to the rest of the editor in the future.
+This manual explains how to create interactive UI elements in the editor using editor scripts written in Lua. To get started with editor scripts, see [Editor Scripts manual](/manuals/editor-scripts). You can find the full editor API reference [here](https://defold.com/ref/alpha/editor/). Currently, it's only possible to create interactive dialogs, though we want to expand the UI scripting support to the rest of the editor in the future.
 
 ## Hello world
 

+ 2 - 0
docs/en/manuals/editor-scripts.md

@@ -64,6 +64,8 @@ You can interact with the editor using `editor` package that defines this API:
 - `editor.transact(txs)` — modify the editor in-memory state using 1 or more transaction steps created with `editor.tx.*` functions.
 - `editor.ui.*` — various UI-related functions, see [UI manual](/manuals/editor-scripts-ui).
 
+You can find the full editor API reference [here](https://defold.com/ref/alpha/editor/).
+
 ## Commands
 
 If editor script module defines function `get_commands`, it will be called on extension reload, and returned commands will be available for use inside the editor in menu bar or in context menus in Assets and Outline panes. Example: