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Update editor.md

Björn Ritzl 5 年之前
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共有 1 个文件被更改,包括 3 次插入3 次删除
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      docs/en/manuals/editor.md

+ 3 - 3
docs/en/manuals/editor.md

@@ -9,12 +9,12 @@ The editor allows you to browse and manipulate all files in your game project in
 
 ## Starting the editor
 
-When you run the Defold editor, you are presented with a project selection and creation screen. On the left side there are three main views available. Click to select what you want to do:
+When you run the Defold editor, you are presented with a project selection and creation screen. Click to select what you want to do:
 
 Home
 : Click to show a lists your recently opened projects so you can quickly access them. This is the default view.
 
-New
+New Project
 : Click if you want to create a new Defold project, then select if you want to base your project on a basic template (from the *From Template* tab), if you would like to follow a tutorial (the *From Tutorial* tab), or try one of the sample projects (the *From Sample* tab).
 
   ![new project](images/editor/new_project.png){srcset="images/editor/[email protected] 2x"}
@@ -128,6 +128,6 @@ Type a suitable name for the new file. The full file name including the file typ
 
 ## Importing files to your project
 
-To add asset files (images, sounds, models etc) to your project, simply drag and drop them to the correct position in the *Assets* browser. This will make _copies_ of the files at the selected location in the project file structure.
+To add asset files (images, sounds, models etc) to your project, simply drag and drop them to the correct position in the *Assets* browser. This will make _copies_ of the files at the selected location in the project file structure. Read more about [how to import assets in our manual](/manuals/importing-assets/).
 
 ![Import files](images/editor/import.png){srcset="images/editor/[email protected] 2x"}