浏览代码

Update debugging-game-and-system-logs.md

Björn Ritzl 11 月之前
父节点
当前提交
2e6a2dbe84
共有 1 个文件被更改,包括 4 次插入1 次删除
  1. 4 1
      docs/en/manuals/debugging-game-and-system-logs.md

+ 4 - 1
docs/en/manuals/debugging-game-and-system-logs.md

@@ -71,7 +71,10 @@ D/defold  ( 6210): DEBUG:SCRIPT: Hello there, log!
 
 
 ### iOS
 ### iOS
 
 
-You can use the [Console tool](https://support.apple.com/guide/console/welcome/mac) to read game and system log. You can use the LLDB debugger to attach to a game running on device. To debug a game it needs to be signed with a “Apple Developer Provisioning Profile” that include the device you want to debug on. Bundle the game from the editor and supply the provisioning profile in the bundle dialog (bundling for iOS is only available on macOS).
+You have multiple options to read game and system logs on iOS:
+
+1. You can use the [Console tool](https://support.apple.com/guide/console/welcome/mac) to read game and system log.
+2. You can use the LLDB debugger to attach to a game running on device. To debug a game it needs to be signed with a “Apple Developer Provisioning Profile” that include the device you want to debug on. Bundle the game from the editor and supply the provisioning profile in the bundle dialog (bundling for iOS is only available on macOS).
 
 
 To launch the game and attach the debugger you will need a tool called [ios-deploy](https://github.com/phonegap/ios-deploy). Install and debug your game by running the following in a terminal:
 To launch the game and attach the debugger you will need a tool called [ios-deploy](https://github.com/phonegap/ios-deploy). Install and debug your game by running the following in a terminal: