Browse Source

Added notes on Graphics API fallback

Björn Ritzl 4 năm trước cách đây
mục cha
commit
3330f47289
2 tập tin đã thay đổi với 9 bổ sung9 xóa
  1. 1 1
      docs/en/faq/faq.md
  2. 8 8
      docs/en/shared/graphics-api.md

+ 1 - 1
docs/en/faq/faq.md

@@ -66,7 +66,7 @@ A: The following platforms are supported for the editor/tools and the engine run
 
   (1 The editor is built and tested for 64-bit Ubuntu 18.04. It should work on other distributions as well but we give no guarantees.)
 
-  (2 The engine runtime should run on most 64-bit Linux distributions as long as graphics drivers are up to date and supporting OpenGL ES 2.0.)
+  (2 The engine runtime should run on most 64-bit Linux distributions as long as graphics drivers are up to date, see below for more information on graphics APIs)
 
 
 #### Q: What target platforms can I develop games for with Defold?

+ 8 - 8
docs/en/shared/graphics-api.md

@@ -1,8 +1,8 @@
-| System                     | Graphics API               |
-| -------------------------- | -------------------------- |
-| macOS                      | Metal (via MoltenVK)       |
-| Windows                    | OpenGL 3.1                 |
-| Linux                      | OpenGL 3.1                 |
-| Android                    | OpenGLES 2.0 or Vulkan 1.1 |
-| iOS                        | Metal (via MoltenVK)       |
-| HTML5                      | WebGL 1.0                  |
+| System   | Graphics API               | Note                     |
+|----------|----------------------------|--------------------------|
+| macOS    | Metal (via MoltenVK)       |                          |
+| Windows  | OpenGL 3.1                 |                          |
+| Linux    | OpenGL 3.1                 |                          |
+| Android  | OpenGLES 3.0 or Vulkan 1.1 | Fallback to OpenGLES 2.0 |
+| iOS      | Metal (via MoltenVK)       |                          |
+| HTML5    | WebGL 2.0                  | Fallback to WebGL 1.0    |