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@@ -183,6 +183,11 @@ The maximum number of debug vertices. Used for physics shape rendering among oth
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#### Texture Profiles
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The texture profiles file to use for this project, `/builtins/graphics/default.texture_profiles` by default.
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+## Shader
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+
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+#### Output SPIR-V
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+Compile and output SPIR-V shaders for use with Metal or Vulkan.
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+
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## Input
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#### Repeat Delay
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@@ -221,6 +226,9 @@ The HTTP timeout in seconds. Set to `0` to disable timeout, which is the default
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#### Max Instances
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Max number of game object instances in a collection, `1024` by default.
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+#### Max Input Stack Entries
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+Max number of game objects in the input stack, `16` by default.
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+
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## Sound
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#### Gain
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