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@@ -336,6 +336,48 @@
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"name": "How To Make a Hyper Casual Game - Square Fall Tutorial Part 4",
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"author": "ShapeShift Games",
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"description": "This is a four part tutorial for making a simple hyper casual game called Square Fall. Part 4 is the final video. In this part you will create the gameover screen (11 steps)."
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+ },
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+
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+
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+ {
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+ "path": "https://www.youtube.com/embed/scF9qR9nzME",
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+ "name": "Build a Pong with Defold - Beginner Series",
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+ "author": "Galvia Games",
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+ "description": "Let's build a Pong using the Defold game engine!"
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+ },
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+
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+
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+ {
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+ "path": "https://www.youtube.com/embed/YGBSXMPd4jc",
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+ "name": "Defold Building Blocks - objects and components, editor and lifecycle overview",
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+ "author": "Unfolding Defold",
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+ "description": "This time we just familiarize ourselves with Defold - it's core principles and basic building blocks - game objects, collections of those and components."
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+ },
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+ {
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+ "path": "https://www.youtube.com/embed/SXdkXXWJk4s",
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+ "name": "Defold Components - generic overview, beginners tutorial",
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+ "author": "Unfolding Defold",
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+ "description": "This is a generic guide for Defold beginners and enthusiasts, but also for anyone interested in what components are used in video games."
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+ },
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+ {
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+ "path": "https://www.youtube.com/embed/NtKziaBR11k",
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+ "name": "How to make branching interactive dialogs in your game?",
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+ "author": "Unfolding Defold",
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+ "description": "Let's take a look at Arcweave - a web tool to create interactive and branching games narratives with an export for Defold game engine."
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+ },
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+ {
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+ "path": "https://www.youtube.com/embed/HjJ-oDz-GcI",
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+ "name": "Defold Space Shooter - Gamedev Tutorial for Beginners - Part 1 - Sprites, Inputs, Scripts",
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+ "author": "Unfolding Defold",
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+ "description": "This video begins a tutorial series on making a simple space shooter game in Defold - similar to Galaga or Warblade, with a top down view and hordes of enemies you can shoot of with lasers and rockets."
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+ },
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+ {
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+ "path": "https://www.youtube.com/embed/CcgunSGKkYE",
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+ "name": "Defold Space Shooter - Gamedev Tutorial for Beginners - Part 2 - Collisions, Factories",
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+ "author": "Unfolding Defold",
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+ "description": "Continuing the tutorial series on making a simple space shooter game in Defold! This time you will learn how to utilize collisions for detecting if enemy ships were hit by a projectile."
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}
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],
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