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Removed old markup

Björn Ritzl 2 年之前
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共有 2 個文件被更改,包括 45 次插入45 次删除
  1. 2 2
      docs/en/manuals/model-animation.md
  2. 43 43
      docs/en/manuals/property-animation.md

+ 2 - 2
docs/en/manuals/model-animation.md

@@ -9,8 +9,8 @@ Skeletal animation of 3D models use the bones of the model to apply deformation
 
 
 For details on how to import 3D data into a Model for animation, see the [Model documentation](/manuals/model).
 For details on how to import 3D data into a Model for animation, see the [Model documentation](/manuals/model).
 
 
-  ![Blender animation](images/animation/blender_animation.png){.inline srcset="images/animation/[email protected] 2x"}
-  ![Wiggle loop](images/animation/suzanne.gif){.inline}
+  ![Blender animation](images/animation/blender_animation.png)
+  ![Wiggle loop](images/animation/suzanne.gif)
 
 
 
 
 ## Playing animations
 ## Playing animations

+ 43 - 43
docs/en/manuals/property-animation.md

@@ -7,8 +7,8 @@ brief: This manual describes how to use property animations in Defold.
 
 
 All numeric properties (numbers, vector3, vector4 and quaterions) and shader constants can be animated with the built-in animation system, using the function `go.animate()`. The engine will automatically "tween" properties for you according to given playback modes and easing functions. You can also specify custom easing functions.
 All numeric properties (numbers, vector3, vector4 and quaterions) and shader constants can be animated with the built-in animation system, using the function `go.animate()`. The engine will automatically "tween" properties for you according to given playback modes and easing functions. You can also specify custom easing functions.
 
 
-  ![Property animation](images/animation/property_animation.png){.inline srcset="images/animation/[email protected] 2x"}
-  ![Bounce loop](images/animation/bounce.gif){.inline}
+  ![Property animation](images/animation/property_animation.png)
+  ![Bounce loop](images/animation/bounce.gif)
 
 
 ## Property animation
 ## Property animation
 
 
@@ -105,47 +105,47 @@ The following are valid easing values for `gui.animate()`:
 | gui.EASING_INQUINT | gui.EASING_OUTQUINT |
 | gui.EASING_INQUINT | gui.EASING_OUTQUINT |
 | gui.EASING_INOUTQUINT | gui.EASING_OUTINQUINT |
 | gui.EASING_INOUTQUINT | gui.EASING_OUTINQUINT |
 
 
-![Linear interpolation](images/properties/easing_linear.png){.inline}
-![In back](images/properties/easing_inback.png){.inline}
-![Out back](images/properties/easing_outback.png){.inline}
-![In-out back](images/properties/easing_inoutback.png){.inline}
-![Out-in back](images/properties/easing_outinback.png){.inline}
-![In bounce](images/properties/easing_inbounce.png){.inline}
-![Out bounce](images/properties/easing_outbounce.png){.inline}
-![In-out bounce](images/properties/easing_inoutbounce.png){.inline}
-![Out-in bounce](images/properties/easing_outinbounce.png){.inline}
-![In elastic](images/properties/easing_inelastic.png){.inline}
-![Out elastic](images/properties/easing_outelastic.png){.inline}
-![In-out elastic](images/properties/easing_inoutelastic.png){.inline}
-![Out-in elastic](images/properties/easing_outinelastic.png){.inline}
-![In sine](images/properties/easing_insine.png){.inline}
-![Out sine](images/properties/easing_outsine.png){.inline}
-![In-out sine](images/properties/easing_inoutsine.png){.inline}
-![Out-in sine](images/properties/easing_outinsine.png){.inline}
-![In exponential](images/properties/easing_inexpo.png){.inline}
-![Out exponential](images/properties/easing_outexpo.png){.inline}
-![In-out exponential](images/properties/easing_inoutexpo.png){.inline}
-![Out-in exponential](images/properties/easing_outinexpo.png){.inline}
-![In circlic](images/properties/easing_incirc.png){.inline}
-![Out circlic](images/properties/easing_outcirc.png){.inline}
-![In-out circlic](images/properties/easing_inoutcirc.png){.inline}
-![Out-in circlic](images/properties/easing_outincirc.png){.inline}
-![In quadratic](images/properties/easing_inquad.png){.inline}
-![Out quadratic](images/properties/easing_outquad.png){.inline}
-![In-out quadratic](images/properties/easing_inoutquad.png){.inline}
-![Out-in quadratic](images/properties/easing_outinquad.png){.inline}
-![In cubic](images/properties/easing_incubic.png){.inline}
-![Out cubic](images/properties/easing_outcubic.png){.inline}
-![In-out cubic](images/properties/easing_inoutcubic.png){.inline}
-![Out-in cubic](images/properties/easing_outincubic.png){.inline}
-![In quartic](images/properties/easing_inquart.png){.inline}
-![Out quartic](images/properties/easing_outquart.png){.inline}
-![In-out quartic](images/properties/easing_inoutquart.png){.inline}
-![Out-in quartic](images/properties/easing_outinquart.png){.inline}
-![In quintic](images/properties/easing_inquint.png){.inline}
-![Out quintic](images/properties/easing_outquint.png){.inline}
-![In-out quintic](images/properties/easing_inoutquint.png){.inline}
-![Out-in quintic](images/properties/easing_outinquint.png){.inline}
+![Linear interpolation](images/properties/easing_linear.png)}
+![In back](images/properties/easing_inback.png)}
+![Out back](images/properties/easing_outback.png)}
+![In-out back](images/properties/easing_inoutback.png)}
+![Out-in back](images/properties/easing_outinback.png)}
+![In bounce](images/properties/easing_inbounce.png)}
+![Out bounce](images/properties/easing_outbounce.png)}
+![In-out bounce](images/properties/easing_inoutbounce.png)}
+![Out-in bounce](images/properties/easing_outinbounce.png)}
+![In elastic](images/properties/easing_inelastic.png)}
+![Out elastic](images/properties/easing_outelastic.png)}
+![In-out elastic](images/properties/easing_inoutelastic.png)}
+![Out-in elastic](images/properties/easing_outinelastic.png)}
+![In sine](images/properties/easing_insine.png)}
+![Out sine](images/properties/easing_outsine.png)}
+![In-out sine](images/properties/easing_inoutsine.png)}
+![Out-in sine](images/properties/easing_outinsine.png)}
+![In exponential](images/properties/easing_inexpo.png)}
+![Out exponential](images/properties/easing_outexpo.png)}
+![In-out exponential](images/properties/easing_inoutexpo.png)}
+![Out-in exponential](images/properties/easing_outinexpo.png)}
+![In circlic](images/properties/easing_incirc.png)}
+![Out circlic](images/properties/easing_outcirc.png)}
+![In-out circlic](images/properties/easing_inoutcirc.png)}
+![Out-in circlic](images/properties/easing_outincirc.png)}
+![In quadratic](images/properties/easing_inquad.png)}
+![Out quadratic](images/properties/easing_outquad.png)}
+![In-out quadratic](images/properties/easing_inoutquad.png)}
+![Out-in quadratic](images/properties/easing_outinquad.png)}
+![In cubic](images/properties/easing_incubic.png)}
+![Out cubic](images/properties/easing_outcubic.png)}
+![In-out cubic](images/properties/easing_inoutcubic.png)}
+![Out-in cubic](images/properties/easing_outincubic.png)}
+![In quartic](images/properties/easing_inquart.png)}
+![Out quartic](images/properties/easing_outquart.png)}
+![In-out quartic](images/properties/easing_inoutquart.png)}
+![Out-in quartic](images/properties/easing_outinquart.png)}
+![In quintic](images/properties/easing_inquint.png)}
+![Out quintic](images/properties/easing_outquint.png)}
+![In-out quintic](images/properties/easing_inoutquint.png)}
+![Out-in quintic](images/properties/easing_outinquint.png)}
 
 
 ## Custom easing
 ## Custom easing