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project settings (#191)

* update physics

* update input

* update

* update code sharing in getting-help.md

* Export Compliance

* update on file i/o

* pi / 4

* inputs

* forum url

* read only user

* html5 gamepad

* sdk api update

* update

* image properties

* update editor

* defold sdk update

* animation updates

* animation fix

* run as admin

* update bob

* update about AndroidX support

* software render

* linux-faq.md update

* 4.28.2021 updates

* Basis Universal format

* sound & mesh

* gamepad event mapping

* admob url

* Minor edit to building blocks intro text

* update gamepad & ios

* project settings
COCO 4 vuotta sitten
vanhempi
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6674db1a90
1 muutettua tiedostoa jossa 8 lisäystä ja 0 poistoa
  1. 8 0
      docs/zh/manuals/project-settings.md

+ 8 - 0
docs/zh/manuals/project-settings.md

@@ -183,6 +183,11 @@ debug顶点最大数目. 用于物理形状渲染与其他一些功能, 默认
 #### Texture Profiles
 项目使用的纹理档配置文件, 默认是 `/builtins/graphics/default.texture_profiles`.
 
+## Shader
+
+#### Output SPIR-V
+为 Metal 和 Vulkan 编译输出 SPIR-V 着色器.
+
 ## Input
 
 #### Repeat Delay
@@ -221,6 +226,9 @@ HTTP超时秒数. 设置为 `0` 则关闭超时, 默认关闭.
 #### Max Instances
 一个集合里容纳游戏对象实例的最大数目, 默认是`1024`.
 
+#### Max Input Stack Entries
+输入栈内最大游戏对象数目, 默认是`16`.
+
 ## Sound
 
 #### Gain