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@@ -51,7 +51,7 @@ Note that the *Group* property is **not** used here since the collision groups a
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:::
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## Convex hull shape
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-Defold includes a feature allowing you to create a convex hull shape from three or more points. You can use an external tool such as the [Defold Polygon Editor](/assets/defoldpolygoneditor/) or the [Physics Body Editor](/assets/physicsbodyeditor/) to create a convex hull shape.
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+Defold includes a feature allowing you to create a convex hull shape from three or more points. You can use an external tool such as the [Defold Polygon Editor](/assets/defoldpolygoneditor/) or the [Physics Body Editor](https://selimanac.github.io/physics-body-editor/) to create a convex hull shape.
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1. Create convex hull shape file (file extension `.convexshape`) using an external editor.
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2. Instead of adding shapes to the collision object component, set the *Collision Shape* property to the *convex shape* file.
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