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Update material.md

Björn Ritzl 1 year ago
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6fd54ff65a
1 changed files with 4 additions and 1 deletions
  1. 4 1
      docs/en/manuals/material.md

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docs/en/manuals/material.md

@@ -113,7 +113,10 @@ CONSTANT_TYPE_VIEWPROJ
 : A matrix with the view and projection matrices already multiplied.
 
 CONSTANT_TYPE_WORLDVIEW
-: A matrix with the world and view projection matrices already multiplied.
+: A matrix with the world and view matrices already multiplied.
+
+CONSTANT_TYPE_WORLDVIEWPROJ
+: A matrix with the world, view and projection matrices already multiplied.
 
 CONSTANT_TYPE_NORMAL
 : A matrix to compute normal orientation. The world transform might include non-uniform scaling, which breaks the orthogonality of the combined world-view transform. The normal matrix is used to avoid issues with the direction when transforming normals. (The normal matrix is the transpose inverse of the world-view matrix).