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Updated the installation manual for ed2.

Mikael Säker преди 7 години
родител
ревизия
70501eecd3

+ 1 - 1
docs/en/manuals/sound.md

@@ -43,7 +43,7 @@ When you have a sound component set up properly, you can cause it to play its so
 msg.post("go#sound", "play_sound", {delay = 1, gain = 0.5})
 ```
 
-Each message sent to a component will cause it to play another instance of the sound, until the available sound voices are full. It is advised that you implement some sort of gating and sound grouping mechanism.
+Each message sent to a component will cause it to play another instance of the sound, until the available sound buffer is full and the engine will print errors in the console. It is advised that you implement some sort of gating and sound grouping mechanism.
 
 ## Gain
 

BIN
docs/en/shared/images/dashboard_download.png


BIN
docs/en/shared/images/macos_content.png


BIN
docs/en/shared/images/windows_content.png


+ 13 - 13
docs/en/shared/install.md

@@ -9,46 +9,46 @@ Log in to the [Defold Dashboard](//dashboard.defold.com) where you will find a "
 Click "Download editor" and select the right package for your computer:
 
 * MacOS
-* Windows
-* Linux (32 bit)
+* Windows (32 bit)
+* Windows (64 bit)
 * Linux (64 bit)
 
-There are also pre-release builds of the brand new [Editor 2](/editor-two) avaliable.
+There are also builds of the legacy editor 1 avaliable.
 
 ## Installation
 
 Installation on MacOS
 : The downloaded file is a DMG image containing the program.
 
-  1. Locate the file "Defold-macosx.cocoa.x86_64.dmg" and double click it to open the image.
-  2. Drag the folder "Defold-macosx.cocoa.x86_64" to the "Applications" folder link.
+  1. Locate the file "Defold-x86_64-darwin.dmg" and double click it to open the image.
+  2. Drag the application "Defold" to the "Applications" folder link.
 
-  To start the editor, open the folder "Defold-macosx.cocoa.x86_64" in your "Applications" folder and <kbd>double click</kbd> the file "Defold".
+  To start the editor, open your "Applications" folder and <kbd>double click</kbd> the file "Defold".
 
   ![Defold MacOS](../shared/images/macos_content.png)
 
 Installation on Windows
 : The downloaded file is a ZIP archive that needs to be extracted:
 
-  1. Locate the archive file "Defold-win32.win32.x86.zip", <kbd>press and hold</kbd> (or <kbd>right-click</kbd>) the folder, select *Extract All*, and then follow the instructions to extract the archive to a folder named "Defold-win32.win32.x86".
-  2. Move the folder "Defold-win32.win32.x86" to "C:\Program Files (x86)\"
+  1. Locate the archive file "Defold-x86_64-win32.zip" (or "Defold-x86-win32.zip" for 32 bit Windows), <kbd>press and hold</kbd> (or <kbd>right-click</kbd>) the folder, select *Extract All*, and then follow the instructions to extract the archive to a folder named "Defold-win32.win32.x86".
+  2. Move the folder "Defold-x86_64-win32" to "C:\Program Files (x86)\"
   
-  To start the editor, open the folder "Defold-win32.win32.x86" and <kbd>double click</kbd> the file "Defold.exe".
+  To start the editor, open the folder "Defold-x86_64-win32" and <kbd>double click</kbd> the file "Defold.exe".
 
   ![Defold windows](../shared/images/windows_content.png)
 
 Installation on Linux
 : The downloaded file is a ZIP archive that needs to be extracted:
 
-  1. From a terminal, locate the archive file "Defold-linux.gtk.x86.zip" (32 bit) or "Defold-linux.gtk.x86_64.zip" (64 bit) and unzip it to a target Directory.
+  1. From a terminal, locate the archive file "Defold-x86_64-linux.zip" unzip it to a target Directory.
 
      ```bash
-     $ unzip Defold-linux.gtk.x86_64.zip -d Defold
+     $ unzip Defold-x86_64-linux.zip -d Defold
      ``` 
 
-  To start the editor, change directory to where you extracted the application, then run the `Defold-linux.sh` shell script.
+  To start the editor, change directory to where you extracted the application, then run the `Defold` executable, or <kbd>double click</kbd> it on your desktop.
 
   ```bash
   $ cd Defold
-  $ ./Defold-linux.sh
+  $ ./Defold
   ```