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@@ -16,8 +16,8 @@ There is also a [demo of the example project on itch.io](https://flexyourbrain.i
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The project is setup like this:
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-* One subdivided 3D plane (.dea) that will be used to display the scrolling texture.
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-* One model component with the 3D plane (.dea file) assigned.
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+* One subdivided 3D plane (.dae) that will be used to display the scrolling texture.
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+* One model component with the 3D plane (.dae file) assigned.
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* Two 64x64 texture images (water_bg.png and water_wave.png) created to seamlessly tile are assigned in the .model properties.
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* One shader (Material + Vertex Program + Fragment Program) that is assigned to the plane model.
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* One constant set in materials and the shader.
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