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Update en.json

Björn Ritzl 4 yıl önce
ebeveyn
işleme
737f849b61
1 değiştirilmiş dosya ile 18 ekleme ve 9 silme
  1. 18 9
      docs/en/en.json

+ 18 - 9
docs/en/en.json

@@ -62,39 +62,48 @@
                     },
                     {
                         "path": "/tutorials/platformer",
-                        "name": "Platformer (OLD)"
+                        "name": "Platformer (OLD)",
+                        "description": "In this article, you go through the implementation of a basic tile-based 2D platformer in Defold. The mechanics you learn are moving left/right, jumping and falling."
                     },
                     {
                         "path": "/tutorials/runner",
-                        "name": "Runner (OLD)"
+                        "name": "Runner (OLD)",
+                        "description": "In this tutorial you start with an empty project and build a complete runner game with an animated character, physics collision, pickups and scoring."
                     },
                     {
                         "path": "/tutorials/magic-link",
-                        "name": "Magic link (OLD)"
+                        "name": "Magic link (OLD)",
+                        "description": "In this tutorial you will build a complete little puzzle game with a start screen, the mechanics of the game and simple level progression in the form of increasing difficulty."
                     },
                     {
                         "path": "/tutorials/car",
-                        "name": "Building a car (OLD)"
+                        "name": "Building a car (OLD)",
+                        "description": "If you are new to Defold, this guide will help you getting your bearings right in the editor. It also explains the basic ideas and the most common building blocks in Defold - game objects, collections, scripts and sprites."
                     },
                     {
                         "path": "/tutorials/main-menu",
-                        "name": "Main menu (OLD)"
+                        "name": "Main menu (OLD)",
+                        "description": "In this sample, you learn effects to present a main menu."
                     },
                     {
                         "path": "/tutorials/parallax",
-                        "name": "Parallax (OLD)"
+                        "name": "Parallax (OLD)",
+                        "description": "In this sample, you learn how to use a parallax effect to simulate depth in the game world."
                     },
                     {
                         "path": "/tutorials/hud",
-                        "name": "Hud (OLD)"
+                        "name": "Hud (OLD)",
+                        "description": "In this sample, you learn effects for score counting."
                     },
                     {
                         "path": "/tutorials/level-complete",
-                        "name": "Level complete (OLD)"
+                        "name": "Level complete (OLD)",
+                        "description": "In this sample, you learn effects to show the score counting that could occur when a level has been completed."
                     },
                     {
                         "path": "https://www.tactxstudios.com/",
-                        "name": "Tactx Studios tutorials"
+                        "name": "Tactx Studios tutorials",
+                        "description": "These tutorials illustrate several common features of the Defold Game Engine, to include: (a) Image Procedures, (b) Dragging and Dropping Game Objects, (c) various Game Object Movement Techniques, (d) Preliminary use of 2d Physics based Collisions, (e) Graphic User Interface (GUI), and (f) an introduction to Defold Levels, Messaging and Menu Development."
                     }
                 ]
             },