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@@ -101,3 +101,20 @@ A tilemap has a number of different properties that can be manipulated using `go
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## Project configuration
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The *game.project* file has a few [project settings](/manuals/project-settings#tilemap) related to tilemaps.
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+## External tools
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+There are external map/level editors that can export directly to Defold tilemaps:
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+### Tiled
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+[Tiled](https://www.mapeditor.org/) is a well-known and widely used map editor for orthogonal, isometric and hexagonal maps. Tiled has support for a wide array of features and can [export directly to Defold](https://doc.mapeditor.org/en/stable/manual/export-defold/). Learn more about how to export tilemap data and additional meta-data in [this blog post by Defold user "goeshard"](https://goeshard.org/2025/01/01/using-tiled-object-layers-with-defold-tilemaps/)
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+### Tilesetter
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+[Tilesetter](https://www.tilesetter.org/docs/exporting#defold) can be used to automatically create full tilesets from simple base tiles and it has a map editor which can export directly to Defold.
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