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@@ -78,6 +78,10 @@ go.set("#sprite", "tint", vmath.vector4(1,0,0,1))
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go.animate("#sprite", "tint", go.PLAYBACK_LOOP_PINGPONG, vmath.vector4(1,0,0,1), go.EASING_LINEAR, 2)
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go.animate("#sprite", "tint", go.PLAYBACK_LOOP_PINGPONG, vmath.vector4(1,0,0,1), go.EASING_LINEAR, 2)
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Samplers are used to sample the color information from a texture (a tile source or atlas). The color information can then be used for calculations in the shader program.
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Samplers are used to sample the color information from a texture (a tile source or atlas). The color information can then be used for calculations in the shader program.
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