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@@ -51,6 +51,12 @@ This will give the following result:
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+::: sidenote
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+The same result can be achieved by attaching a [Camera component](manuals/camera/) to a game object and check *Orthographic Projection* and set *Orthographic Zoom* to 4.0:
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+:::
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This is better. The window and graphics both have a good size, but if we look closer there is an obvious problem:
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