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@@ -38,18 +38,20 @@ usage: bob [options] [commands]
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binary will be placed. Default is
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"<build-output>/<platform>/"
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-bo,--bundle-output <arg> Bundle output directory
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- -br,--build-report <arg> DEPRECATED in Defold 1.4.6!
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- Use --build-report-json instead
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- -brjson,--build-report-json <arg> Filepath where to save a build
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- report as JSON (from Defold 1.4.6)
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+ -br,--build-report <arg> DEPRECATED in Defold 1.4.6! Use
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+ --build-report-json instead
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-brhtml,--build-report-html <arg> Filepath where to save a build
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report as HTML
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+ -brjson,--build-report-json <arg> Filepath where to save a build
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+ report as JSON (from Defold 1.4.6)
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--build-artifacts <arg> If left out, will default to
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build the engine. Choices:
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'engine', 'plugins'. Comma
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separated list.
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--build-server <arg> The build server (when using
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native extensions)
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+ --build-server-header <arg> Additional build server header to
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+ set
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-ce,--certificate <arg> DEPRECATED! Use --keystore
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instead
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-d,--debug DEPRECATED! Use --variant=debug
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@@ -87,6 +89,8 @@ usage: bob [options] [commands]
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manifest and archive.
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--manifest-public-key <arg> Public key to use when signing
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manifest and archive.
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+ --max-cpu-threads <arg> Max count of threads that bob.jar
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+ can use (from Defold 1.4.6)
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-mp,--mobileprovisioning <arg> mobileprovisioning profile (iOS)
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-o,--output <arg> Output directory. Default is
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"build/default"
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@@ -118,6 +122,9 @@ usage: bob [options] [commands]
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--use-async-build-server Use an async build process for
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the build server (when using
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native extensions)
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+ --use-lua-bytecode-delta Use byte code delta compression
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+ when building for multiple
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+ architectures
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--use-uncompressed-lua-source Use uncompressed and unencrypted
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Lua source code instead of byte
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code
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