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Generic console FAQ

Björn Ritzl 3 年之前
父节点
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bf668c9e77

+ 2 - 2
docs/en/faq/faq.md

@@ -117,8 +117,8 @@ A: Yes, check out [`sys.get_sys_info()`](/ref/sys#sys.get_sys_info).
 :[Windows FAQ](../shared/windows-faq.md)
 
 
-## Nintendo Switch Questions
-:[Nintendo Switch FAQ](../shared/nintendo-switch-faq.md)
+## Console Questions
+:[Consoles FAQ](../shared/consoles-faq.md)
 
 
 ## Publishing games

+ 1 - 1
docs/en/manuals/nintendo-switch.md

@@ -39,4 +39,4 @@ When we have verified you as a donor with Nintendo Switch access we will provide
 
 
 ## FAQ
-:[Nintendo Switch FAQ](../shared/nintendo-switch-faq.md)
+:[Consoles FAQ](../shared/consoles-faq.md)

+ 4 - 0
docs/en/manuals/sony-playstation.md

@@ -41,3 +41,7 @@ When we have verified you as a donor with Sony PlayStation access we will provid
 * Private forum group where you are able to get PlayStation specific support.
 * PlayStation specific documentation
 * API reference to PlayStation specific engine functionality.
+
+
+## FAQ
+:[Consoles FAQ](../shared/consoles-faq.md)

+ 13 - 0
docs/en/shared/consoles-faq.md

@@ -0,0 +1,13 @@
+#### Q: Why is console access not free?
+
+A: One of the objectives of the Defold Foundation is to make sure that the Defold software is available to developers world-wide and that the source code is available free of charge. The Defold Foundation will never compromise on this objective, but in this case access to the Sony PlayStation and Nintendo Switch SDK, tools and resources is strictly controlled by Sony and Nintendo. This means that the source code for the console platform implementations in Defold, including the editor and command line tools, can not be made available. This also means that the Defold Foundation is unable to receive community contributions to the code and documentation and it is the foundation which must provide all of the support and updates to the platform for as long as it is required to. The console access fee will help ensure that the foundation has the resources necessary to support the platform.
+
+
+#### Q: Do I need to install additional tools to build for consoles?
+
+A: You will be able to create application bundles from the command line tools. Information about how to test on Sony PlayStation and Nintendo Switch hardware will be provided to you when you are given access to the respective platforms.
+
+
+#### Q: Is it still easy to use a single code base if I decide to also target consoles?
+
+A: Yes, all of the standard Defold API functions are available also for the console platforms. In addition to the standard functionality you will also have access to a couple of Sony PlaytStation and Nintendo Switch specific functions, but in general the code should be able to remain exactly the same across multiple platforms.

+ 0 - 13
docs/en/shared/nintendo-switch-faq.md

@@ -1,13 +0,0 @@
-#### Q: Why is Nintendo Switch access not free?
-
-A: One of the objectives of the Defold Foundation is to make sure that the Defold software is available to developers world-wide and that the source code is available free of charge. The Defold Foundation will never compromise on this objective, but in this case access to the Nintendo Switch SDK, tools and resources is strictly controlled by Nintendo. This means that the source code for the Nintendo Switch platform implementation in Defold, including the editor and command line tools, can not be made available. This also means that the Defold Foundation is unable to receive community contributions to the code and documentation and it is the foundation which must provide all of the support and updates to the platform for as long as it is required to. The Nintendo Switch access fee will help ensure that the foundation has the resources necessary to support the platform.
-
-
-#### Q: Do I need to install additional tools to build for Nintendo Switch?
-
-A: You will be able to create application bundles directly from both the Defold editor and command line tools. Information about how to test on Nintendo Switch hardware will be provided to you when you are given access to the Nintendo Switch platform.
-
-
-#### Q: Is it still easy to use a single code base if I decide to also target the Nintendo Switch platform?
-
-A: Yes, all of the standard Defold API functions are available also for the Nintendo Switch platform. In addition to the standard functionality you will also have access to a couple of Nintendo Switch specific functions, but in general the code should be able to remain exactly the same across multiple platforms.

+ 2 - 2
docs/es/faq/faq.md

@@ -116,8 +116,8 @@ A: Sí, checa [`sys.get_sys_info()`](/ref/sys#sys.get_sys_info).
 :[Windows FAQ](../shared/windows-faq.md)
 
 
-## Preguntas de Nintendo Switch
-:[Nintendo Switch FAQ](../shared/nintendo-switch-faq.md)
+## Preguntas de Consoles
+:[Consoles FAQ](../shared/consoles-faq.md)
 
 
 ## Publicando juegos

+ 2 - 2
docs/pt/faq/faq.md

@@ -156,8 +156,8 @@ Ver [este link](https://github.com/defold/editor2-issues/blob/master/faq/pkixpat
 ## Windows
 :[Windows FAQ](../shared/windows-faq.md)
 
-## Nintendo Switch
-:[Nintendo Switch FAQ](../shared/nintendo-switch-faq.md)
+## Consoles
+:[Consoles FAQ](../shared/consoles-faq.md)
 
 
 ## Conteúdo de jogo

+ 1 - 1
docs/ru/manuals/nintendo-switch.md

@@ -39,4 +39,4 @@ brief: В данном руководстве описано, как получ
 
 
 ## Часто задаваемые вопросы
-:[Nintendo Switch](../shared/nintendo-switch-faq.md)
+:[Consoles FAQ](../shared/consoles-faq.md)

+ 2 - 2
docs/zh/faq/faq.md

@@ -115,8 +115,8 @@ A: Defold 在 HTML5 中使用 WebGL, iOS 和 macOS 中使用 Metal, 其他平臺
 :[Windows FAQ](../shared/windows-faq.md)
 
 
-## Nintendo Switch 相關
-:[Nintendo Switch FAQ](../shared/nintendo-switch-faq.md)
+## Consoles 相關
+:[Consoles FAQ](../shared/consoles-faq.md)
 
 ## 发布相关
 

+ 1 - 1
docs/zh/manuals/nintendo-switch.md

@@ -39,4 +39,4 @@ brief: 本教程介绍了 Nintendo Switch 开发许可
 
 
 ## 问答
-:[Nintendo Switch 问答](../shared/nintendo-switch-faq.md)
+:[Consoles FAQ](../shared/consoles-faq.md)