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Update collection-proxy.md (#292)

Isabelle Fougner Axrup 2 жил өмнө
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docs/en/manuals/collection-proxy.md

@@ -9,7 +9,7 @@ The collection proxy component is used to load and unload new game "worlds" dyna
 
 
 Defold organizes all game objects in collections. A collection can contain game objects and other collections (i.e. sub-collections). Collection proxies allow you to split your content into separate collections and then dynamically manage the loading and unloading of these collections through scripting.
 Defold organizes all game objects in collections. A collection can contain game objects and other collections (i.e. sub-collections). Collection proxies allow you to split your content into separate collections and then dynamically manage the loading and unloading of these collections through scripting.
 
 
-Collection proxies differ from [collection factory components](/manuals/collection-factory/). A collection factory instanciates the contents of a collection into the current game world. Collection proxies create a new game world in runtime and are thus have different use-cases.
+Collection proxies differ from [collection factory components](/manuals/collection-factory/). A collection factory instanciates the contents of a collection into the current game world. Collection proxies create a new game world at runtime and thus have different use-cases.
 
 
 ## Creating a collection proxy component
 ## Creating a collection proxy component