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Added section about physics debugging

Björn Ritzl пре 6 година
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+ 10 - 4
docs/en/manuals/debugging.md

@@ -144,10 +144,6 @@ iOS
 Android
 Android
 : The ability to extract the "log.txt" depends on OS version and manufacturer. Here is a short and simple step by step guide: https://stackoverflow.com/a/48077004/129360
 : The ability to extract the "log.txt" depends on OS version and manufacturer. Here is a short and simple step by step guide: https://stackoverflow.com/a/48077004/129360
 
 
-## Running the ZeroBrane external debugger
-
-In addition to the built in debugger, it is also possible to use the Lua IDE _ZeroBrane Studio_ as an external Lua debugger. Please refer to the [ZeroBrane debugging manual](/manuals/zerobrane) for details on how to set up and run the program with Defold.
-
 ## Lua debug library
 ## Lua debug library
 
 
 Lua comes with a debug library that is useful in some situations, particularly if you need to inspect the innards of your Lua environment. You can find more information about it here: http://www.lua.org/pil/contents.html#23.
 Lua comes with a debug library that is useful in some situations, particularly if you need to inspect the innards of your Lua environment. You can find more information about it here: http://www.lua.org/pil/contents.html#23.
@@ -171,3 +167,13 @@ Sometimes finding a bug can be a hard and time consuming process, requiring you
 3. Continue narrowing down the code that must cause the bug until you find it.
 3. Continue narrowing down the code that must cause the bug until you find it.
 
 
 Happy hunting!
 Happy hunting!
+
+## Debugging problems with physics
+
+If you have problems with physics and collisions aren't working as expected it is recommended to enable physics debugging. Check the *Physics Debug* checkbox in the Physics section of the ’game.project’ file:
+
+![physics debug setting](images/debugging/physics_debug_setting.png)
+
+When this checkbox is enabled Defold will draw all collision shapes and contact points of collisions:
+
+![physics debug visualisation](images/debugging/physics_debug_visualisation.png)

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docs/en/manuals/images/debugging/physics_debug_setting.png


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docs/en/manuals/images/debugging/physics_debug_visualisation.png