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@@ -38,7 +38,7 @@ A list of URLs to the project *Library URL*s. Refer to the [Libraries manual](/m
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#### Custom Resources
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#### Custom Resources
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`custom_resources`
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`custom_resources`
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-A comma separated list of resources that will be included in the project. If directories are specified, all files and directories in that directory are recursively included. The resources can be loaded using [`sys.load_resource()`](/ref/sys/#sys.load_resource).
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+A comma separated list of resources that will be included in the project. If directories are specified, all files and directories in that directory are recursively included. The resources can be loaded using [`sys.load_resource()`](/ref/sys/#sys.load_resource). Loading custom resources is covered in more detail in the [File Access manual](/manuals/file-access/#how-to-access-files-bundled-with-the-application).
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#### Bundle Resources
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#### Bundle Resources
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`bundle_resources`
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`bundle_resources`
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@@ -49,7 +49,7 @@ Supported platforms are `ios`, `android`, `osx`, `win32`, `linux`, `web`, `switc
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A subfolder named `common` is also allowed, containing resource files common for all platforms.
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A subfolder named `common` is also allowed, containing resource files common for all platforms.
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Access to files within the the bundle resources is platform specific. The Lua module `io` is one way to do it. Care must be taken to have the correct file paths for the platform.
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Access to files within the the bundle resources is platform specific. The Lua module `io` is one way to do it. Care must be taken to have the correct file paths for the platform.
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-(e.g. prefix using "file:///android_asset/" on Android)
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+(e.g. prefix using "file:///android_asset/" on Android). Loading files is covered in more detail in the [File Access manual](/manuals/file-access/#how-to-access-files-bundled-with-the-application).
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#### Bundle Exclude Resources
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#### Bundle Exclude Resources
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`bundle_exclude_resources`
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`bundle_exclude_resources`
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