@@ -206,6 +206,11 @@ The maximum number of debug vertices. Used for physics shape rendering among oth
#### Texture Profiles
The texture profiles file to use for this project, `/builtins/graphics/default.texture_profiles` by default.
+#### Verify Graphics Calls
+Verify the return value after each graphics call and report any errors in the log.
+
+---
### Shader
#### Output SPIR-V