- small fix to code sample in Shader.md - uniform sampler should be sampler2D keyword. Otherwise code sample may confuse some users copying the example.
@@ -246,7 +246,7 @@ in vec2 var_texcoord0;
out vec4 color_out;
-uniform sampler texture_sampler;
+uniform sampler2D texture_sampler;
uniform fs_uniforms
{