--- title: How to get help brief: This manual describes how to get help if you run into a problem while using Defold. --- # Getting help If you run into a problem while using Defold we'd like to hear from you so that we can fix the issue and/or help you work around the problem! There are several ways to discuss and also report issues. Chose the option that works best for you: ## Report a problem on the forum A good way to discuss and get help with a problem is to post a question on our [forum](https://www.defold.com/forum). Post either in the [Questions](https://forum.defold.com/c/questions) or [Bugs](https://forum.defold.com/c/bugs) category depending on the type of problem you have. When you post a support question make sure to include as much information as possible. Remember to [search](https://forum.defold.com/search) for your question/issue before asking as there may already be a solution to your problem. You must include the following for us to provide help: * **Describe the bug (REQUIRED)** - A clear and concise description of the problem. * **To Reproduce (REQUIRED)** - Steps to reproduce the problem: 1. Go to '...' 2. Click on '....' 3. Scroll down to '....' 4. See error * **Expected behavior (REQUIRED)** - A clear and concise description of what you expected to happen. * **Defold version (REQUIRED)** - Version [e.g. 1.2.155]. Preferably also the SHA1 of the engine and editor, as seen in the Help->About menu option. * **Platforms (REQUIRED)** - On which platforms does the problem happen? - Platforms: [e.g. iOS, Android, Windows, macOS, Linux, HTML5] - OS: [e.g. iOS8.1, Windows 10, High Sierra] - Device: [e.g. iPhone6] * **Logs (OPTIONAL)** - Please include any relevant logs (engine and/or editor). Editor logs are located here: - Windows: `C:\Users\ **Your Username** \AppData\Local\Defold` - macOS: `/Users/ **Your Username** /Library/Application Support/` or `~/Library/Application Support/Defold` - Linux: `~/.Defold` Engine logs for Android can be accessed using the `adb` command line tool (Android Debug Bridge). Read more about the `adb` command line tool in the [Android manual](/manuals/android/#_android_debug_bridge). Engine logs for iOS can be accessed using XCode and the Devices and Simulators menu option. Engine logs for HTML5 builds can be viewed in the browser developer console: - Chrome: Menu > More Tools > Developer Tools - Firefox: Tools > Web Developer > Web Console - Safari: Develop > Show JavaScript Console Engine logs for desktop builds can be viewed by running the Defold application from a terminal/command prompt. You can also write engine logs to a file and access this once the application has been shut down. You can read more about how to enable and access the log in the [Debugging manual](/manuals/debugging/#_extracting_the_log.txt_file). * **Minimal repro case project (OPTIONAL)** - Please attach a minimal project where the bug is reproduced. This will greatly help the person trying to investigate and fix the bug. If you share the project as a zip file make sure to exclude the `.git`, `.internal` and `build` folders from the archive. * **Workaround (OPTIONAL)** - If there is a workaround, please describe it here. * **Screenshots (OPTIONAL)** - If applicable, add screenshots to help explain your problem. * **Additional context (OPTIONAL)** - Add any other context about the problem here. ## Report a problem from the editor The editor provides a convenient way to report issues. Select the Help->Report Issue menu option from within the editor to report an issue. ![](images/getting_help/report_issue.png) Selecting this menu option will bring you to an issue tracker on GitHub. Please fill out the form and include as much information as possible. Note that you need a GitHub account to submit a bug report this way. ## Discuss a problem on Slack If you run into a problem while using Defold you can try to ask the question on [Slack](https://www.defold.com/slack/). We do however recommend that complex questions and in-depth discussions are posted on the forum. Also note that we do not accept bug reports submitted through Slack.