默认的 {{ include.component }} 材质具有以下常量,可以使用 [go.set()](/ref/stable/go/#go.set) 或 [go.animate()](/ref/stable/go/#go.animate) 进行更改(详情请参考[材质手册](/manuals/material/#vertex-and-fragment-constants))。示例: ```lua go.set("#{{ include.component }}", "{{ include.variable }}", vmath.vector4(1,0,0,1)) go.animate("#{{ include.component }}", "{{ include.variable }}", go.PLAYBACK_LOOP_PINGPONG, vmath.vector4(1,0,0,1), go.EASING_LINEAR, 2) ```