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- /* ********************************************************************* */
- /* Load and combine data that is split into archives */
- /* ********************************************************************* */
- var Combine = {
- _targets: [],
- _targetIndex: 0,
- // target: build target
- // name: intended filepath of built object
- // size: expected size of built object.
- // data: combined data
- // downloaded: total amount of data downloaded
- // pieces: array of name, offset and data objects
- // numExpectedFiles: total number of files expected in description
- // lastRequestedPiece: index of last data file requested (strictly ascending)
- // totalLoadedPieces: counts the number of data files received
- //MAX_CONCURRENT_XHR: 6, // remove comment if throttling of XHR is desired.
- isCompleted: false, // status of process
- _onCombineCompleted: [], // signature: name, data.
- _onAllTargetsBuilt:[], // signature: void
- _onDownloadProgress: [], // signature: downloaded, total
- _totalDownloadBytes: 0,
- _archiveLocationFilter: function(path) { return "split" + path; },
- addProgressListener: function(callback) {
- if (typeof callback !== 'function') {
- throw "Invalid callback registration";
- }
- this._onDownloadProgress.push(callback);
- },
- addCombineCompletedListener: function(callback) {
- if (typeof callback !== 'function') {
- throw "Invalid callback registration";
- }
- this._onCombineCompleted.push(callback);
- },
- addAllTargetsBuiltListener: function(callback) {
- if (typeof callback !== 'function') {
- throw "Invalid callback registration";
- }
- this._onAllTargetsBuilt.push(callback);
- },
- // descriptUrl: location of text file describing files to be preloaded
- process: function(descriptUrl) {
- var xhr = new XMLHttpRequest();
- xhr.open('GET', descriptUrl);
- xhr.responseType = 'text';
- xhr.onload = function(evt) {
- Combine.onReceiveDescription(xhr);
- };
- xhr.send(null);
- },
- cleanUp: function() {
- this._targets = [];
- this._targetIndex = 0;
- this.isCompleted = false;
- this._onCombineCompleted = [];
- this._onAllTargetsBuilt = [];
- this._onDownloadProgress = [];
- this._totalDownloadBytes = 0;
- },
- onReceiveDescription: function(xhr) {
- var json = JSON.parse(xhr.responseText);
- this._targets = json.content;
- this._totalDownloadBytes = 0;
- var targets = this._targets;
- for(var i=0; i<targets.length; ++i) {
- this._totalDownloadBytes += targets[i].size;
- }
- this.requestContent();
- },
- requestContent: function() {
- var target = this._targets[this._targetIndex];
- if (1 < target.pieces.length) {
- target.data = new Uint8Array(target.size);
- }
- var limit = target.pieces.length;
- if (typeof this.MAX_CONCURRENT_XHR !== 'undefined') {
- limit = Math.min(limit, this.MAX_CONCURRENT_XHR);
- }
- for (var i=0; i<limit; ++i) {
- this.requestPiece(target, i);
- }
- },
- requestPiece: function(target, index) {
- if (index < target.lastRequestedPiece) {
- throw "Request out of order";
- }
- target.lastRequestedPiece = index;
- target.progress = {};
- var item = target.pieces[index];
- var xhr = new XMLHttpRequest();
- xhr.open('GET', this._archiveLocationFilter('/' + item.name), true);
- xhr.responseType = 'arraybuffer';
- xhr.onprogress = function(evt) {
- target.progress[item.name] = {total: 0, downloaded: 0};
- if (evt.total && evt.lengthComputable) {
- target.progress[item.name].total = evt.total;
- }
- if (evt.loaded && evt.lengthComputable) {
- target.progress[item.name].downloaded = evt.loaded;
- Combine.updateProgress(target);
- }
- };
- xhr.onload = function(evt) {
- item.data = new Uint8Array(xhr.response);
- item.dataLength = item.data.length;
- target.progress[item.name].total = item.dataLength;
- target.progress[item.name].downloaded = item.dataLength;
- Combine.copyData(target, item);
- Combine.onPieceLoaded(target, item);
- Combine.updateProgress(target);
- item.data = undefined;
- };
- xhr.send(null);
- },
- updateProgress: function(target) {
- var total_downloaded = 0;
- for (var p in target.progress) {
- total_downloaded += target.progress[p].downloaded;
- }
- for(i = 0; i<this._onDownloadProgress.length; ++i) {
- this._onDownloadProgress[i](total_downloaded, this._totalDownloadBytes);
- }
- },
- copyData: function(target, item) {
- if (1 == target.pieces.length) {
- target.data = item.data;
- } else {
- var start = item.offset;
- var end = start + item.data.length;
- if (0 > start) {
- throw "Buffer underflow";
- }
- if (end > target.data.length) {
- throw "Buffer overflow";
- }
- target.data.set(item.data, item.offset);
- }
- },
- onPieceLoaded: function(target, item) {
- if (typeof target.totalLoadedPieces === 'undefined') {
- target.totalLoadedPieces = 0;
- }
- ++target.totalLoadedPieces;
- if (target.totalLoadedPieces == target.pieces.length) {
- this.finalizeTarget(target);
- ++this._targetIndex;
- for (var i=0; i<this._onCombineCompleted.length; ++i) {
- this._onCombineCompleted[i](target.name, target.data);
- }
- if (this._targetIndex < this._targets.length) {
- this.requestContent();
- } else {
- this.isCompleted = true;
- for (i=0; i<this._onAllTargetsBuilt.length; ++i) {
- this._onAllTargetsBuilt[i]();
- }
- }
- } else {
- var next = target.lastRequestedPiece + 1;
- if (next < target.pieces.length) {
- this.requestPiece(target, next);
- }
- }
- },
- finalizeTarget: function(target) {
- var actualSize = 0;
- for (var i=0;i<target.pieces.length; ++i) {
- actualSize += target.pieces[i].dataLength;
- }
- if (actualSize != target.size) {
- throw "Unexpected data size";
- }
- if (1 < target.pieces.length) {
- var output = target.data;
- var pieces = target.pieces;
- for (i=0; i<pieces.length; ++i) {
- var item = pieces[i];
- // Bounds check
- var start = item.offset;
- var end = start + item.dataLength;
- if (0 < i) {
- var previous = pieces[i - 1];
- if (previous.offset + previous.dataLength > start) {
- throw "Segment underflow";
- }
- }
- if (pieces.length - 2 > i) {
- var next = pieces[i + 1];
- if (end > next.offset) {
- throw "Segment overflow";
- }
- }
- }
- }
- }
- };
- /* ********************************************************************* */
- /* Default splash and progress visualisation */
- /* ********************************************************************* */
- var DefaultProgress = {
- progress_id: "_defold-progress",
- bar_id: "_defold-progress-bar",
- status_id: "_defold-status",
- start : function (canvas) {
- /* Insert default progress bar and status */
- var div = '<div id="' + DefaultProgress.progress_id + '">' +
- '<div id="' + DefaultProgress.bar_id + '">' +
- '</div></div>' +
- '<div id="' + DefaultProgress.status_id + '"></div>';
- canvas.insertAdjacentHTML('afterend', div);
- var status = document.getElementById(DefaultProgress.status_id);
- var bar = document.getElementById(DefaultProgress.bar_id);
- var progress = document.getElementById(DefaultProgress.progress_id);
- status.style.display = 'none';
- status.style.position = 'absolute';
- status.style.textAlign = 'center';
- status.style.fontWeight = '600';
- status.style.bottom = '0';
- status.style.left = '50%';
- status.style.transform = 'translateX(-50%)';
- status.style.backgroundColor = 'hsla(0, 0%, 100%, .75)';
- status.style.boxShadow = '-0.035px 2px 5px 0px rgba(46, 37, 22, 0.25)';
- status.style.padding = '6px 12px';
- progress.style.width = '100%';
- progress.style.position = 'absolute';
- progress.style.bottom = '0';
- bar.style.width = '50%';
- bar.style.height = '4px';
- bar.style.backgroundColor = '#3F7BBB';
- DefaultProgress.status = status;
- DefaultProgress.bar = bar;
- DefaultProgress.progress = progress;
- },
- progress: function (bytes_loaded, bytes_total, status) {
- var percentage = bytes_loaded / bytes_total * 100;
- DefaultProgress.bar.style.width = percentage + "%";
- if(status) {
- DefaultProgress.status.innerText = status;
- DefaultProgress.status.style.display = 'block';
- } else {
- DefaultProgress.status.innerText = '';
- DefaultProgress.status.style.display = 'none';
- }
- },
- done: function () {
- DefaultProgress.status.innerText = "Starting...";
- DefaultProgress.status.style.display = 'block';
- },
- end: function () {
- DefaultProgress.progress.parentElement.removeChild(DefaultProgress.progress);
- DefaultProgress.status.parentElement.removeChild(DefaultProgress.status);
- }
- };
- /* ********************************************************************* */
- /* Default input override */
- /* ********************************************************************* */
- var CanvasInput = {
- arrowKeysHandler : function(e) {
- switch(e.keyCode) {
- case 37: case 38: case 39: case 40: // Arrow keys
- case 32: e.preventDefault(); e.stopPropagation(); // Space
- default: break; // do not block other keys
- }
- },
- onFocusIn : function(e) {
- window.addEventListener("keydown", CanvasInput.arrowKeysHandler, false);
- },
- onFocusOut: function(e) {
- window.removeEventListener("keydown", CanvasInput.arrowKeysHandler, false);
- },
- addToCanvas : function(canvas) {
- canvas.addEventListener("focus", CanvasInput.onFocusIn, false);
- canvas.addEventListener("blur", CanvasInput.onFocusOut, false);
- canvas.focus();
- CanvasInput.onFocusIn();
- }
- };
- /* ********************************************************************* */
- /* Module is Emscripten namespace */
- /* ********************************************************************* */
- var Module = {
- noInitialRun: true,
- _filesToPreload: [],
- _archiveLoaded: false,
- _preLoadDone: false,
- _waitingForArchive: false,
- // Persistent storage
- persistentStorage: true,
- _syncInProgress: false,
- _syncNeeded: false,
- _syncInitial: false,
- _syncMaxTries: 3,
- _syncTries: 0,
- print: function(text) { console.log(text); },
- printErr: function(text) { console.error(text); },
- setStatus: function(text) { console.log(text); },
- prepareErrorObject: function (err, url, line, column, errObj) {
- line = typeof line == "undefined" ? 0 : line;
- column = typeof column == "undefined" ? 0 : column;
- url = typeof url == "undefined" ? "" : url;
- var errorLine = url + ":" + line + ":" + column;
- var error = errObj || (typeof window.event != "undefined" ? window.event.error : "" ) || err || "Undefined Error";
- var message = "";
- var stack = "";
- var backtrace = "";
- if (typeof error == "object" && typeof error.stack != "undefined" && typeof error.message != "undefined") {
- stack = String(error.stack);
- message = String(error.message);
- } else {
- stack = String(error).split("\n");
- message = stack.shift();
- stack = stack.join("\n");
- }
- stack = stack || errorLine;
- var callLine = /at (\S+:\d*$)/.exec(message);
- if (callLine) {
- message = message.replace(/(at \S+:\d*$)/, "");
- stack = callLine[1] + "\n" + stack;
- }
- message = message.replace(/(abort\(.+\)) at .+/, "$1");
- stack = stack.replace(/\?{1}\S+(:\d+:\d+)/g, "$1");
- stack = stack.replace(/ *at (\S+)$/gm, "@$1");
- stack = stack.replace(/ *at (\S+)(?: \[as \S+\])? +\((.+)\)/g, "$1@$2");
- stack = stack.replace(/^((?:Object|Array)\.)/gm, "");
- stack = stack.split("\n");
- return { stack:stack, message:message };
- },
- hasWebGLSupport: function() {
- var webgl_support = false;
- try {
- var canvas = document.createElement("canvas");
- var gl = canvas.getContext("webgl") || canvas.getContext("experimental-webgl");
- if (gl && gl instanceof WebGLRenderingContext) {
- webgl_support = true;
- }
- } catch (error) {
- console.log("An error occurred while detecting WebGL support: " + error);
- webgl_support = false;
- }
- return webgl_support;
- },
- /**
- * Module.runApp - Starts the application given a canvas element id
- *
- * 'extra_params' is an optional object that can have the following fields:
- *
- * 'archive_location_filter':
- * Filter function that will run for each archive path.
- *
- * 'unsupported_webgl_callback':
- * Function that is called if WebGL is not supported.
- *
- * 'engine_arguments':
- * List of arguments (strings) that will be passed to the engine.
- *
- * 'persistent_storage':
- * Boolean toggling the usage of persistent storage.
- *
- * 'custom_heap_size':
- * Number of bytes specifying the memory heap size.
- *
- * 'load_start':
- * Function to call when download starts.
- * function(canvas) { }
- *
- * 'load_progress':
- * Function to call on download progress.
- * function(bytes_downloaded, bytes_total, status)
- *
- * 'load_done':
- * Function to call when download is done.
- * function()
- *
- * 'load_end':
- * Function to call when game is loaded and ready to start.
- * function()
- *
- * 'game_start':
- * Function to call right before game starts.
- * function()
- *
- **/
- setParams: function(extra_params) {
- var params = {
- splash_image: undefined,
- archive_location_filter: function(path) { return 'split' + path; },
- unsupported_webgl_callback: undefined,
- engine_arguments: [],
- persistent_storage: true,
- custom_heap_size: undefined,
- load_start: DefaultProgress.start,
- load_progress: DefaultProgress.progress,
- load_done: DefaultProgress.done,
- load_end: DefaultProgress.end,
- game_start: function() {},
- };
- for (var k in extra_params) {
- if (extra_params.hasOwnProperty(k)) {
- params[k] = extra_params[k];
- }
- }
- Module.archive_location_filter = params["archive_location_filter"];
- Module.arguments = params["engine_arguments"];
- Module.persistentStorage = params["persistent_storage"];
- Module["TOTAL_MEMORY"] = params["custom_heap_size"];
- Module.load_start = params["load_start"];
- Module.load_progress = params["load_progress"];
- Module.load_done = params["load_done"];
- Module.load_end = params["load_end"];
- Module.game_start = params["game_start"];
- },
- runApp: function(app_canvas_id, extra_params) {
- app_canvas_id = (typeof app_canvas_id === 'undefined') ? 'canvas' : app_canvas_id;
- Module.canvas = document.getElementById(app_canvas_id);
- Module.setParams(extra_params);
- if (Module.hasWebGLSupport()) {
- // Override game keys
- CanvasInput.addToCanvas(Module.canvas);
- // Load Facebook API
- var fb = document.createElement('script');
- fb.type = 'text/javascript';
- fb.src = '//connect.facebook.net/en_US/sdk.js';
- document.head.appendChild(fb);
- // Add progress
- Module.load_start(Module.canvas);
- // Load and assemble archive
- Combine.addCombineCompletedListener(Module.onArchiveFileLoaded);
- Combine.addAllTargetsBuiltListener(Module.onArchiveLoaded);
- Combine.addProgressListener(Module.onArchiveLoadProgress);
- Combine._archiveLocationFilter = Module.archive_location_filter;
- Combine.process(Combine._archiveLocationFilter('/archive_files.json'));
- } else {
- Module.load_start(Module.canvas);
- Module.load_progress(0, 0, "Unable to start game, WebGL not supported");
- Module.setStatus = function(text) {
- if (text) Module.printErr('[missing WebGL] ' + text);
- };
- if (typeof params["unsupported_webgl_callback"] === "function") {
- params["unsupported_webgl_callback"]();
- }
- }
- },
- /* Simulate app loading etc for frontend testing */
- testApp: function(app_canvas_id, extra_params) {
- app_canvas_id = (typeof app_canvas_id === 'undefined') ? 'canvas' : app_canvas_id;
- Module.canvas = document.getElementById(app_canvas_id);
- Module.setParams(extra_params);
- // Test progress
- Module._test_inc = 1;
- Module._test_bytes = 0;
- Module._test_total_bytes = 1000;
- Module.load_start(Module.canvas);
- Module._testintervall = setInterval(Module.testUpdate, 10);
- },
- testUpdate: function() {
- Module._test_bytes += Module._test_inc;
- var msg = undefined;
- var rat = Module._test_bytes / Module._test_total_bytes;
- if (rat > 0.3 && rat < 0.9) {
- msg = "Looking good so far";
- if (rat > 0.5) {
- msg = "If something bad happens, this is how it's presented.";
- }
- }
- if (Module._test_bytes < Module._test_total_bytes) {
- Module.load_progress(Module._test_bytes, Module._test_total_bytes, msg);
- } else {
- Module.load_done();
- clearInterval(Module._testintervall);
- setTimeout(Module.load_end, 2000);
- setTimeout(Module.game_start, 3000);
- }
- },
- onArchiveLoadProgress: function(downloaded, total) {
- Module.load_progress(downloaded, total);
- },
- onArchiveFileLoaded: function(name, data) {
- Module._filesToPreload.push({path: name, data: data});
- },
- onArchiveLoaded: function() {
- Combine.cleanUp();
- Module._archiveLoaded = true;
- Module.load_done();
- if (Module._waitingForArchive) {
- Module._preloadAndCallMain();
- }
- },
- toggleFullscreen: function() {
- if (GLFW.isFullscreen) {
- GLFW.cancelFullScreen();
- } else {
- GLFW.requestFullScreen();
- }
- },
- preSync: function(done) {
- // Initial persistent sync before main is called
- FS.syncfs(true, function(err) {
- if(err) {
- Module._syncTries += 1;
- console.error("FS syncfs error: " + err);
- if (Module._syncMaxTries > Module._syncTries) {
- Module.preSync(done);
- } else {
- Module._syncInitial = true;
- done();
- }
- } else {
- Module._syncInitial = true;
- if (done !== undefined) {
- done();
- }
- }
- });
- },
- preloadAll: function() {
- if (Module._preLoadDone) {
- return;
- }
- for (var i = 0; i < Module._filesToPreload.length; ++i) {
- var item = Module._filesToPreload[i];
- FS.createPreloadedFile("", item.path, item.data, true, true);
- }
- Module._preLoadDone = true;
- },
- // Tries to do a MEM->IDB sync
- // It will flag that another one is needed if there is already one sync running.
- persistentSync: function() {
- // Need to wait for the initial sync to finish since it
- // will call close on all its file streams which will trigger
- // new persistentSync for each.
- if (Module._syncInitial) {
- if (Module._syncInProgress) {
- Module._syncNeeded = true;
- } else {
- Module._startSyncFS();
- }
- }
- },
- preInit: [function() {
- /* Mount filesystem on preinit */
- var dir = DMSYS.GetUserPersistentDataRoot();
- FS.mkdir(dir);
- // If IndexedDB is supported we mount the persistent data root as IDBFS,
- // then try to do a IDB->MEM sync before we start the engine to get
- // previously saved data before boot.
- window.indexedDB = window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB;
- if (Module.persistentStorage && window.indexedDB) {
- FS.mount(IDBFS, {}, dir);
- // Patch FS.close so it will try to sync MEM->IDB
- var _close = FS.close; FS.close = function(stream) { var r = _close(stream); Module.persistentSync(); return r; }
- // Sync IDB->MEM before calling main()
- Module.preSync(function() {
- Module._preloadAndCallMain();
- });
- } else {
- Module._preloadAndCallMain();
- }
- }],
- preRun: [function() {
- /* If archive is loaded, preload all its files */
- if(Module._archiveLoaded) {
- Module.preloadAll();
- }
- }],
- _preloadAndCallMain: function() {
- // If the archive isn't loaded,
- // we will have to wait with calling main.
- if (!Module._archiveLoaded) {
- Module._waitingForArchive = true;
- } else {
- // Need to set heap size before calling main
- TOTAL_MEMORY = Module["TOTAL_MEMORY"] || TOTAL_MEMORY;
- Module.preloadAll();
- Module.load_end();
- Module.game_start();
- Module.callMain(Module.arguments);
- }
- },
- // Wrap IDBFS syncfs call with logic to avoid multiple syncs
- // running at the same time.
- _startSyncFS: function() {
- Module._syncInProgress = true;
- if (Module._syncMaxTries > Module._syncTries) {
- FS.syncfs(false, function(err) {
- Module._syncInProgress = false;
- if (err) {
- console.error("Module._startSyncFS error: " + err);
- Module._syncTries += 1;
- }
- if (Module._syncNeeded) {
- Module._syncNeeded = false;
- Module._startSyncFS();
- }
- });
- }
- },
- };
- window.onerror = function(err, url, line, column, errObj) {
- var errorObject = Module.prepareErrorObject(err, url, line, column, errObj);
- Module.ccall('JSWriteDump', 'null', ['string'], [JSON.stringify(errorObject.stack)]);
- Module.setStatus('Exception thrown, see JavaScript console');
- Module.setStatus = function(text) {
- if (text) Module.printErr('[post-exception status] ' + text);
- };
- };
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