Browse Source

Split into multiple projects (#68)

* Initial split

* Removed gitignore

* Update game.project

* Update game.project

* Removed unused files

* Cleanup

* Cleaned fireworks

* Cleaned easing functions

* Cleaned random_images

* Removed easing.atlas

* Removed kenney proto kit

* Removed kenney train kit

* removed text12.font

* Cleaned text24.font

* removed text64.font

* Cleaned alien+logo

* Cleaned tilesource

* Delete clean.sh

* Removed chained flipbook

* Renamed factory spawn

* removed gui text input

* Added category

* Removed confetti and fireworks from atlas

* Renamed markdown

* Removed ref to text64

* Cleanup

* Fix orbit_camera.script

* Fixed missing unlit material

* Update env.cubemap

* Update get_set_texture.gui

* Added missing music

* Update game.project

* Fixed broken links

* Update controller.script

* Changed folder structure

* Removed category
Björn Ritzl 7 months ago
parent
commit
1636b3ac6f
100 changed files with 252 additions and 2 deletions
  1. 1 1
      README.md
  2. 73 0
      animation/basic_tween/.editor_settings
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      animation/basic_tween/assets/images/crosshair010.png
  61. 0 0
      animation/basic_tween/assets/images/elementMetal001.png
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      animation/basic_tween/assets/images/elementStone019.png
  63. 0 0
      animation/basic_tween/assets/images/elementStone023.png
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      animation/basic_tween/assets/images/enemyBlack1.png
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      animation/basic_tween/assets/images/enemyFloating_1.png
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      animation/basic_tween/assets/images/flame.png
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      animation/basic_tween/assets/images/green_button03.png
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      animation/basic_tween/assets/images/grid.png
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      animation/basic_tween/assets/images/header.png
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      animation/basic_tween/assets/images/hitman1_machine.png
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      animation/basic_tween/assets/images/laserYellow_burst.png
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      animation/basic_tween/assets/images/lighting_blue.png
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      animation/basic_tween/assets/images/logo-color.png
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      animation/basic_tween/assets/images/particle_brown.png
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      animation/basic_tween/assets/images/pattern_circle.png
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      animation/basic_tween/assets/images/spinner.png
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      animation/basic_tween/assets/images/tilesheet_complete.png
  87. 93 0
      animation/basic_tween/assets/sprites.atlas
  88. 0 0
      animation/basic_tween/assets/text48.font
  89. 1 1
      animation/basic_tween/example/basic_tween.collection
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      animation/basic_tween/example/basic_tween.png
  91. 0 0
      animation/basic_tween/example/bunny.script
  92. 1 0
      animation/basic_tween/example/example.md
  93. 65 0
      animation/basic_tween/game.project
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      animation/basic_tween/input/game.input_binding
  95. 18 0
      animation/chained_tween/all.texture_profiles
  96. BIN
      animation/chained_tween/assets/SourceSansPro-Semibold.ttf
  97. BIN
      animation/chained_tween/assets/SourceSansPro.ttf
  98. BIN
      animation/chained_tween/assets/images/bar_round_large_grey.png
  99. BIN
      animation/chained_tween/assets/images/bar_round_large_red.png
  100. BIN
      animation/chained_tween/assets/images/bee/Bee01.png

+ 1 - 1
README.md

@@ -1,6 +1,6 @@
 # Defold examples
 
-This repository includes the Defold examples application used in the examples section on https://defold.com/examples
+This repository includes the Defold examples used in the examples section on https://defold.com/examples
 
 ## Adding more examples
 Examples are grouped by category, for instance "physics", "sprite" or "collection". Each group of examples has a folder in /examples. Here's how to add a new example named "foobar" to the "sprite" category:

+ 73 - 0
animation/basic_tween/.editor_settings

@@ -0,0 +1,73 @@
+{
+  :bundle {
+    :android {
+      :architecture {
+        :arm64-android true
+        :armv7-android false
+      }
+      :format "apk"
+      :install false
+      :keystore "/Users/bjornritzl/projects/certificates-defold/android/defold.keystore"
+      :keystore-pass "/Users/bjornritzl/projects/certificates-defold/android/defold.keystore.pass.txt"
+      :launch false
+    }
+    :build-report true
+    :contentless false
+    :debug-symbols true
+    :html5 {
+      :architecture {
+        :js-web false
+        :wasm-web true
+      }
+    }
+    :ios {
+      :architecture {
+        :arm64-ios true
+        :x86_64-ios false
+      }
+      :code-signing-identity "Apple Development: Bjoern Ritzl (5HXMA7P46L)"
+      :install false
+      :launch false
+      :provisioning-profile "/Users/bjornritzl/projects/certificates-defold/apple/BR_Foobar.mobileprovision"
+      :sign true
+    }
+    :liveupdate false
+    :macos {
+      :architecture {
+        :arm64-macos true
+        :x86_64-macos true
+      }
+    }
+    :texture-compression "enabled"
+    :variant "release"
+    :windows {
+      :platform "x86_64-win32"
+    }
+  }
+  :code {
+    :find {
+      :case-sensitive true
+      :term "self.jump_timer"
+    }
+  }
+  :open-assets {
+    :term "game.p"
+  }
+  :search-in-files {
+    :exts "*.script, *.lua"
+    :include-libraries false
+    :term "ads_wrapper"
+  }
+  :workflow {
+    :recent-files [
+      [
+        "/assets/bee.atlas"
+        :scene
+      ]
+      [
+        "/assets/sprites.atlas"
+        :scene
+      ]
+    ]
+  }
+}

+ 0 - 0
all.texture_profiles → animation/basic_tween/all.texture_profiles


+ 0 - 0
assets/SourceSansPro-Semibold.ttf → animation/basic_tween/assets/SourceSansPro-Semibold.ttf


+ 0 - 0
assets/SourceSansPro.ttf → animation/basic_tween/assets/SourceSansPro.ttf


+ 0 - 0
assets/images/bar_round_large_grey.png → animation/basic_tween/assets/images/bar_round_large_grey.png


+ 0 - 0
assets/images/bar_round_large_red.png → animation/basic_tween/assets/images/bar_round_large_red.png


+ 0 - 0
assets/images/bee/Bee01.png → animation/basic_tween/assets/images/bee/Bee01.png


+ 0 - 0
assets/images/bee/Bee02.png → animation/basic_tween/assets/images/bee/Bee02.png


+ 0 - 0
assets/images/bee/Bee03.png → animation/basic_tween/assets/images/bee/Bee03.png


+ 0 - 0
assets/images/bee/Bee04.png → animation/basic_tween/assets/images/bee/Bee04.png


+ 0 - 0
assets/images/bee/Bee05.png → animation/basic_tween/assets/images/bee/Bee05.png


+ 0 - 0
assets/images/bee/Bee06.png → animation/basic_tween/assets/images/bee/Bee06.png


+ 0 - 0
assets/images/bee/Bee07.png → animation/basic_tween/assets/images/bee/Bee07.png


+ 0 - 0
assets/images/bee/Bee08.png → animation/basic_tween/assets/images/bee/Bee08.png


+ 0 - 0
assets/images/bee/Bee09.png → animation/basic_tween/assets/images/bee/Bee09.png


+ 0 - 0
assets/images/bee/Bee10.png → animation/basic_tween/assets/images/bee/Bee10.png


+ 0 - 0
assets/images/bee/Bee11.png → animation/basic_tween/assets/images/bee/Bee11.png


+ 0 - 0
assets/images/bee/Bee12.png → animation/basic_tween/assets/images/bee/Bee12.png


+ 0 - 0
assets/images/bee/Bee13.png → animation/basic_tween/assets/images/bee/Bee13.png


+ 0 - 0
assets/images/bee/Bee14.png → animation/basic_tween/assets/images/bee/Bee14.png


+ 0 - 0
assets/images/bee/Bee15.png → animation/basic_tween/assets/images/bee/Bee15.png


+ 0 - 0
assets/images/bee/Bee16.png → animation/basic_tween/assets/images/bee/Bee16.png


+ 0 - 0
assets/images/bee/Bee17.png → animation/basic_tween/assets/images/bee/Bee17.png


+ 0 - 0
assets/images/bee/Bee18.png → animation/basic_tween/assets/images/bee/Bee18.png


+ 0 - 0
assets/images/bee/Bee19.png → animation/basic_tween/assets/images/bee/Bee19.png


+ 0 - 0
assets/images/bee/Bee20.png → animation/basic_tween/assets/images/bee/Bee20.png


+ 0 - 0
assets/images/bee/Bee21.png → animation/basic_tween/assets/images/bee/Bee21.png


+ 0 - 0
assets/images/bee/Bee22.png → animation/basic_tween/assets/images/bee/Bee22.png


+ 0 - 0
assets/images/bee/Bee23.png → animation/basic_tween/assets/images/bee/Bee23.png


+ 0 - 0
assets/images/bee/Bee24.png → animation/basic_tween/assets/images/bee/Bee24.png


+ 0 - 0
assets/images/bee/Bee_shot01.png → animation/basic_tween/assets/images/bee/Bee_shot01.png


+ 0 - 0
assets/images/bee/Bee_shot02.png → animation/basic_tween/assets/images/bee/Bee_shot02.png


+ 0 - 0
assets/images/bee/Bee_shot03.png → animation/basic_tween/assets/images/bee/Bee_shot03.png


+ 0 - 0
assets/images/bee/Bee_shot04.png → animation/basic_tween/assets/images/bee/Bee_shot04.png


+ 0 - 0
assets/images/bee/Bee_shot05.png → animation/basic_tween/assets/images/bee/Bee_shot05.png


+ 0 - 0
assets/images/bee/Bee_shot06.png → animation/basic_tween/assets/images/bee/Bee_shot06.png


+ 0 - 0
assets/images/bee/Bee_shot07.png → animation/basic_tween/assets/images/bee/Bee_shot07.png


+ 0 - 0
assets/images/bee/Bee_shot08.png → animation/basic_tween/assets/images/bee/Bee_shot08.png


+ 0 - 0
assets/images/bee/Bee_shot09.png → animation/basic_tween/assets/images/bee/Bee_shot09.png


+ 0 - 0
assets/images/bee/Bee_shot10.png → animation/basic_tween/assets/images/bee/Bee_shot10.png


+ 0 - 0
assets/images/bee/Sting01.png → animation/basic_tween/assets/images/bee/Sting01.png


+ 0 - 0
assets/images/bee/Sting02.png → animation/basic_tween/assets/images/bee/Sting02.png


+ 0 - 0
assets/images/bee/Sting03.png → animation/basic_tween/assets/images/bee/Sting03.png


+ 0 - 0
assets/images/bee/Sting04.png → animation/basic_tween/assets/images/bee/Sting04.png


+ 0 - 0
assets/images/bee/Sting05.png → animation/basic_tween/assets/images/bee/Sting05.png


+ 0 - 0
assets/images/bee/Sting06.png → animation/basic_tween/assets/images/bee/Sting06.png


+ 0 - 0
assets/images/bee/Sting07.png → animation/basic_tween/assets/images/bee/Sting07.png


+ 0 - 0
assets/images/bee/Sting08.png → animation/basic_tween/assets/images/bee/Sting08.png


+ 0 - 0
assets/images/bee/Sting09.png → animation/basic_tween/assets/images/bee/Sting09.png


+ 0 - 0
assets/images/bunny1_ready.png → animation/basic_tween/assets/images/bunny1_ready.png


+ 0 - 0
assets/images/bunny2_ready.png → animation/basic_tween/assets/images/bunny2_ready.png


+ 0 - 0
assets/images/carrot.png → animation/basic_tween/assets/images/carrot.png


+ 0 - 0
assets/images/close.png → animation/basic_tween/assets/images/close.png


+ 0 - 0
assets/images/coin/dcoin_1.png → animation/basic_tween/assets/images/coin/dcoin_1.png


+ 0 - 0
assets/images/coin/dcoin_2.png → animation/basic_tween/assets/images/coin/dcoin_2.png


+ 0 - 0
assets/images/coin/dcoin_3.png → animation/basic_tween/assets/images/coin/dcoin_3.png


+ 0 - 0
assets/images/coin/dcoin_4.png → animation/basic_tween/assets/images/coin/dcoin_4.png


+ 0 - 0
assets/images/coin/dcoin_5.png → animation/basic_tween/assets/images/coin/dcoin_5.png


+ 0 - 0
assets/images/crosshair010.png → animation/basic_tween/assets/images/crosshair010.png


+ 0 - 0
assets/images/elementMetal001.png → animation/basic_tween/assets/images/elementMetal001.png


+ 0 - 0
assets/images/elementStone019.png → animation/basic_tween/assets/images/elementStone019.png


+ 0 - 0
assets/images/elementStone023.png → animation/basic_tween/assets/images/elementStone023.png


+ 0 - 0
assets/images/enemyBlack1.png → animation/basic_tween/assets/images/enemyBlack1.png


+ 0 - 0
assets/images/enemyFloating_1.png → animation/basic_tween/assets/images/enemyFloating_1.png


+ 0 - 0
assets/images/flame.png → animation/basic_tween/assets/images/flame.png


+ 0 - 0
assets/images/green_button03.png → animation/basic_tween/assets/images/green_button03.png


+ 0 - 0
assets/images/grid.png → animation/basic_tween/assets/images/grid.png


+ 0 - 0
assets/images/header.png → animation/basic_tween/assets/images/header.png


+ 0 - 0
assets/images/hitman1_machine.png → animation/basic_tween/assets/images/hitman1_machine.png


+ 0 - 0
assets/images/laserYellow_burst.png → animation/basic_tween/assets/images/laserYellow_burst.png


+ 0 - 0
assets/images/lighting_blue.png → animation/basic_tween/assets/images/lighting_blue.png


+ 0 - 0
assets/images/logo-color.png → animation/basic_tween/assets/images/logo-color.png


+ 0 - 0
assets/images/particle_brown.png → animation/basic_tween/assets/images/particle_brown.png


+ 0 - 0
assets/images/pattern_circle.png → animation/basic_tween/assets/images/pattern_circle.png


+ 0 - 0
assets/images/plank_slice.png → animation/basic_tween/assets/images/plank_slice.png


+ 0 - 0
assets/images/playerShip1_red.png → animation/basic_tween/assets/images/playerShip1_red.png


+ 0 - 0
assets/images/rainbow.png → animation/basic_tween/assets/images/rainbow.png


+ 0 - 0
assets/images/red_button12.png → animation/basic_tween/assets/images/red_button12.png


+ 0 - 0
assets/images/shipBeige_manned.png → animation/basic_tween/assets/images/shipBeige_manned.png


+ 0 - 0
assets/images/shipBlue_manned.png → animation/basic_tween/assets/images/shipBlue_manned.png


+ 0 - 0
assets/images/shipGreen_manned.png → animation/basic_tween/assets/images/shipGreen_manned.png


+ 0 - 0
assets/images/shipPink_manned.png → animation/basic_tween/assets/images/shipPink_manned.png


+ 0 - 0
assets/images/smoke.png → animation/basic_tween/assets/images/smoke.png


+ 0 - 0
assets/images/spinner.png → animation/basic_tween/assets/images/spinner.png


+ 0 - 0
assets/images/tilesheet_complete.png → animation/basic_tween/assets/images/tilesheet_complete.png


+ 93 - 0
animation/basic_tween/assets/sprites.atlas

@@ -0,0 +1,93 @@
+images {
+  image: "/assets/images/spinner.png"
+}
+images {
+  image: "/assets/images/elementStone019.png"
+}
+images {
+  image: "/assets/images/elementStone023.png"
+}
+images {
+  image: "/assets/images/bunny1_ready.png"
+}
+images {
+  image: "/assets/images/bunny2_ready.png"
+}
+images {
+  image: "/assets/images/carrot.png"
+}
+images {
+  image: "/assets/images/red_button12.png"
+}
+images {
+  image: "/assets/images/flame.png"
+}
+images {
+  image: "/assets/images/smoke.png"
+}
+images {
+  image: "/assets/images/rainbow.png"
+}
+images {
+  image: "/assets/images/enemyFloating_1.png"
+}
+images {
+  image: "/assets/images/logo-color.png"
+}
+images {
+  image: "/assets/images/shipGreen_manned.png"
+}
+images {
+  image: "/assets/images/elementMetal001.png"
+}
+images {
+  image: "/assets/images/plank_slice.png"
+}
+images {
+  image: "/assets/images/hitman1_machine.png"
+}
+images {
+  image: "/assets/images/green_button03.png"
+}
+images {
+  image: "/assets/images/playerShip1_red.png"
+}
+images {
+  image: "/assets/images/enemyBlack1.png"
+}
+images {
+  image: "/assets/images/lighting_blue.png"
+}
+images {
+  image: "/assets/images/particle_brown.png"
+}
+images {
+  image: "/assets/images/crosshair010.png"
+}
+images {
+  image: "/assets/images/bar_round_large_grey.png"
+}
+images {
+  image: "/assets/images/bar_round_large_red.png"
+}
+animations {
+  id: "coin"
+  images {
+    image: "/assets/images/coin/dcoin_1.png"
+  }
+  images {
+    image: "/assets/images/coin/dcoin_2.png"
+  }
+  images {
+    image: "/assets/images/coin/dcoin_3.png"
+  }
+  images {
+    image: "/assets/images/coin/dcoin_4.png"
+  }
+  images {
+    image: "/assets/images/coin/dcoin_5.png"
+  }
+  playback: PLAYBACK_LOOP_FORWARD
+  fps: 8
+}
+extrude_borders: 2

+ 0 - 0
assets/text48.font → animation/basic_tween/assets/text48.font


+ 1 - 1
examples/animation/basic_tween/basic_tween.collection → animation/basic_tween/example/basic_tween.collection

@@ -4,7 +4,7 @@ embedded_instances {
   id: "bunny"
   data: "components {\n"
   "  id: \"script\"\n"
-  "  component: \"/examples/animation/basic_tween/bunny.script\"\n"
+  "  component: \"/example/bunny.script\"\n"
   "  position {\n"
   "    x: 0.0\n"
   "    y: 0.0\n"

+ 0 - 0
examples/animation/basic_tween/basic_tween.png → animation/basic_tween/example/basic_tween.png


+ 0 - 0
examples/animation/basic_tween/bunny.script → animation/basic_tween/example/bunny.script


+ 1 - 0
examples/animation/basic_tween/basic_tween.md → animation/basic_tween/example/example.md

@@ -1,4 +1,5 @@
 ---
+tags: animation
 title: Tween animation
 brief: This example shows how to tween animate the position of a game object.
 scripts: bunny.script

+ 65 - 0
animation/basic_tween/game.project

@@ -0,0 +1,65 @@
+[project]
+title = Defold-examples
+version = 0.1
+
+[bootstrap]
+main_collection = /example/basic_tween.collectionc
+
+[input]
+game_binding = /input/game.input_bindingc
+repeat_interval = 0.05
+
+[display]
+width = 720
+height = 720
+high_dpi = 1
+
+[physics]
+scale = 0.02
+gravity_y = -500.0
+
+[script]
+shared_state = 1
+
+[collection_proxy]
+max_count = 256
+
+[label]
+subpixels = 1
+
+[sprite]
+subpixels = 1
+max_count = 32765
+
+[windows]
+iap_provider = 
+
+[android]
+package = com.defold.examples
+
+[ios]
+bundle_identifier = com.defold.examples
+
+[osx]
+bundle_identifier = com.defold.examples
+
+[html5]
+show_fullscreen_button = 0
+show_made_with_defold = 0
+scale_mode = no_scale
+heap_size = 64
+
+[graphics]
+texture_profiles = /all.texture_profiles
+
+[collection]
+max_instances = 32765
+
+[particle_fx]
+max_emitter_count = 1024
+
+[render]
+clear_color_blue = 1.0
+clear_color_green = 1.0
+clear_color_red = 1.0
+

+ 0 - 0
input/game.input_binding → animation/basic_tween/input/game.input_binding


+ 18 - 0
animation/chained_tween/all.texture_profiles

@@ -0,0 +1,18 @@
+path_settings {
+  path: "**"
+  profile: "Default"
+}
+profiles {
+  name: "Default"
+  platforms {
+    os: OS_ID_GENERIC
+    formats {
+      format: TEXTURE_FORMAT_RGBA
+      compression_level: BEST
+      compression_type: COMPRESSION_TYPE_DEFAULT
+    }
+    mipmaps: false
+    max_texture_size: 0
+    premultiply_alpha: true
+  }
+}

BIN
animation/chained_tween/assets/SourceSansPro-Semibold.ttf


BIN
animation/chained_tween/assets/SourceSansPro.ttf


BIN
animation/chained_tween/assets/images/bar_round_large_grey.png


BIN
animation/chained_tween/assets/images/bar_round_large_red.png


BIN
animation/chained_tween/assets/images/bee/Bee01.png


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