Quellcode durchsuchen

Renamed joint to hinge_joint in menu

Paweł Jarosz vor 4 Jahren
Ursprung
Commit
b8f25016c1
2 geänderte Dateien mit 2 neuen und 2 gelöschten Zeilen
  1. 1 1
      examples/_main/loader.go
  2. 1 1
      examples/_main/menu.gui_script

+ 1 - 1
examples/_main/loader.go

@@ -731,7 +731,7 @@ embedded_components {
   }
 }
 embedded_components {
-  id: "physics/joint"
+  id: "physics/hinge_joint"
   type: "collectionproxy"
   data: "collection: \"/examples/physics/hinge_joint/hinge_joint.collection\"\n"
   "exclude: false\n"

+ 1 - 1
examples/_main/menu.gui_script

@@ -102,7 +102,7 @@ function init(self)
 	self.index = { "basics", "physics", "animation", "gui", "input", "particles", "sound", "render", "debug", "collection", "sprite", "file", "tilemap" }
 	self.index = {}
 	self.index["basics"] = { "simple_move", "message_passing", "follow", "parent_child", "spawn", "z_order", "movement_speed" }
-	self.index["physics"] = { "dynamic", "kinematic", "raycast", "trigger", "joint"}
+	self.index["physics"] = { "dynamic", "kinematic", "raycast", "trigger", "hinge_joint"}
 	self.index["animation"] = { "spinner", "flipbook", "chained_tween", "basic_tween", "spine" }
 	self.index["gui"] = { "button", "stencil", "load_texture", "pointer_over", "color"}
 	self.index["input"] = { "move", "text", "down_duration", "mouse_and_touch" }