--- tags: sprite title: Sprite local UV brief: This example shows how to get local UV coordinates of a sprite regardless of sprite size author: Defold Foundation scripts: sprite_local_uv.script, sprite_local_uv.vp, sprite_local_uv.fp --- The example uses two game objects, each with a sprite component and a script. ![example](example.png) The sprite component uses a custom sprite material `sprite_local_uv.material` with `local_position` and `sprite_size` as two vertex attributes. The `local_position` attribute is of semantic type "Position" and coordinate space "Local" while the `sprite_size` attribute is of semantic type "User" and will be set by the script. ![material](material.png) The script gets the size of the sprite and sets it as the `sprite_size` vertex attribute.