--- tags: sprite title: Multiple Sprite Samplers brief: This example shows how to sample from more than one image when drawing a sprite author: Defold Foundation scripts: multi_sample.script, multi_sample_sprite.fp thumbnail: samplers_thumb.png --- The example uses a sprite with a material with two samplers: ![](multi_sample_sprite_material.png) The samplers are assigned to two atlases, `one.atlas` and `two.atlas`: ![](multi_sample_collection.png) Each atlas contains a Defold logo: ![](one_atlas.png) ![](two_atlas.png) Note the rename pattern in `two.atlas`. The rename pattern is required so that it is possible to sample from the same location in both atlases. The color data from the two samplers is mixed/interpolated in the fragment program to produce a final color. The amount of interpolation is controlled in the `mix_amount` fragment constant. The `mix_amount` is animated between 0.0 and 1.0 in the `multi_sample.script`