name: "confetti" scale_along_z: 0 embedded_instances { id: "gameobject" data: "components {\n" " id: \"script\"\n" " component: \"/example/confetti.script\"\n" "}\n" "components {\n" " id: \"particles\"\n" " component: \"/example/confetti.particlefx\"\n" "}\n" "" position { x: 360.0 y: 50.0 } } embedded_instances { id: "instructions" data: "embedded_components {\n" " id: \"label\"\n" " type: \"label\"\n" " data: \"size {\\n" " x: 128.0\\n" " y: 32.0\\n" "}\\n" "color {\\n" " x: 0.0\\n" " y: 0.5647059\\n" " z: 0.99215686\\n" "}\\n" "outline {\\n" " x: 1.0\\n" " y: 1.0\\n" " z: 1.0\\n" "}\\n" "shadow {\\n" " x: 1.0\\n" " y: 1.0\\n" " z: 1.0\\n" "}\\n" "text: \\\"Tap to shoot\\\"\\n" "font: \\\"/assets/text48.font\\\"\\n" "material: \\\"/builtins/fonts/label.material\\\"\\n" "\"\n" " scale {\n" " x: 0.5\n" " y: 0.5\n" " }\n" "}\n" "" position { x: 360.0 y: 38.0 } }