embedded_components { id: "sprite" type: "sprite" data: "tile_set: \"/assets/sprites.atlas\"\n" "default_animation: \"lighting_blue\"\n" "material: \"/builtins/materials/sprite.material\"\n" "blend_mode: BLEND_MODE_ALPHA\n" "" position { x: 0.0 y: 0.0 z: 0.0 } rotation { x: 0.0 y: 0.0 z: 0.0 w: 1.0 } }