-- create a script resource property 'myfont' referencing a font file go.property("mymaterial", resource.material("/example/get_set_material.material")) function init(self) msg.post(".", "acquire_input_focus") -- get the material file on the gui component which is assigned to -- the material with id 'default' self.default_texture = go.get("#gui", "materials", { key = "default" }) end function on_input(self, action_id, action) if action_id == hash("mouse_button_left") and action.pressed then -- get the material file currently assigned to the material with id 'default' local current_texture = go.get("#gui", "materials", { key = "default" }) -- toggle between the default material and the material referenced by the -- script resource property 'default' if current_texture == self.mymaterial then go.set("#gui", "materials", self.default_texture, { key = "default" }) else go.set("#gui", "materials", self.mymaterial, { key = "default" }) end end end