fonts { name: "default" font: "/example/assets/default.font" } textures { name: "example" texture: "/example/assets/textures/example.atlas" } nodes { position { x: 350.0 y: 100.0 } size { x: 600.0 y: 100.0 } type: TYPE_BOX id: "bg" inherit_alpha: true size_mode: SIZE_MODE_AUTO } nodes { position { x: 100.0 y: 100.0 } scale { x: 0.7 y: 0.7 } color { x: 0.2 y: 0.302 z: 0.702 } type: TYPE_BOX texture: "example/larger" id: "box" inherit_alpha: true size_mode: SIZE_MODE_AUTO } nodes { position { x: 150.0 y: 100.0 } scale { x: 0.4 y: 0.4 } size { x: 200.0 y: 100.0 } color { x: 0.2 y: 0.302 z: 0.702 } type: TYPE_TEXT text: "Click to lock in mouse. ESC to unlock.\n" "Then move mouse around to rotate camera.\n" "Use WSAD keys to move around." font: "default" id: "text" pivot: PIVOT_W inherit_alpha: true } material: "/builtins/materials/gui.material" adjust_reference: ADJUST_REFERENCE_PARENT