name: "fire_and_smoke" scale_along_z: 0 embedded_instances { id: "gameobject" data: "components {\n" " id: \"script\"\n" " component: \"/example/fire_and_smoke.script\"\n" " position {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " }\n" " rotation {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " w: 1.0\n" " }\n" " property_decls {\n" " }\n" "}\n" "components {\n" " id: \"particles\"\n" " component: \"/example/fire_and_smoke.particlefx\"\n" " position {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " }\n" " rotation {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " w: 1.0\n" " }\n" " property_decls {\n" " }\n" "}\n" "" position { x: 330.0 y: 150.0 z: 0.0 } rotation { x: 0.0 y: 0.0 z: 0.0 w: 1.0 } scale3 { x: 1.0 y: 1.0 z: 1.0 } }