name: "default" scale_along_z: 0 embedded_instances { id: "bunny" data: "components {\n" " id: \"script\"\n" " component: \"/example/bunny.script\"\n" " position {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " }\n" " rotation {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " w: 1.0\n" " }\n" " property_decls {\n" " }\n" "}\n" "embedded_components {\n" " id: \"sprite\"\n" " type: \"sprite\"\n" " data: \"default_animation: \\\"bunny2_ready\\\"\\n" "material: \\\"/builtins/materials/sprite.material\\\"\\n" "blend_mode: BLEND_MODE_ALPHA\\n" "textures {\\n" " sampler: \\\"texture_sampler\\\"\\n" " texture: \\\"/assets/sprites.atlas\\\"\\n" "}\\n" "\"\n" " position {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " }\n" " rotation {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " w: 1.0\n" " }\n" "}\n" "embedded_components {\n" " id: \"collisionobject\"\n" " type: \"collisionobject\"\n" " data: \"collision_shape: \\\"\\\"\\n" "type: COLLISION_OBJECT_TYPE_KINEMATIC\\n" "mass: 0.0\\n" "friction: 0.1\\n" "restitution: 0.5\\n" "group: \\\"default\\\"\\n" "mask: \\\"default\\\"\\n" "embedded_collision_shape {\\n" " shapes {\\n" " shape_type: TYPE_SPHERE\\n" " position {\\n" " x: 0.0\\n" " y: -24.582\\n" " z: 0.0\\n" " }\\n" " rotation {\\n" " x: 0.0\\n" " y: 0.0\\n" " z: 0.0\\n" " w: 1.0\\n" " }\\n" " index: 0\\n" " count: 1\\n" " id: \\\"\\\"\\n" " }\\n" " data: 58.9585\\n" "}\\n" "linear_damping: 0.0\\n" "angular_damping: 0.0\\n" "locked_rotation: false\\n" "bullet: false\\n" "\"\n" " position {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " }\n" " rotation {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " w: 1.0\n" " }\n" "}\n" "" position { x: 60.0 y: 376.548 z: 0.0 } rotation { x: 0.0 y: 0.0 z: 0.0 w: 1.0 } scale3 { x: 1.0 y: 1.0 z: 1.0 } } embedded_instances { id: "trigger" data: "embedded_components {\n" " id: \"collisionobject\"\n" " type: \"collisionobject\"\n" " data: \"collision_shape: \\\"\\\"\\n" "type: COLLISION_OBJECT_TYPE_TRIGGER\\n" "mass: 0.0\\n" "friction: 0.1\\n" "restitution: 0.5\\n" "group: \\\"default\\\"\\n" "mask: \\\"default\\\"\\n" "embedded_collision_shape {\\n" " shapes {\\n" " shape_type: TYPE_BOX\\n" " position {\\n" " x: 0.0\\n" " y: 0.0\\n" " z: 0.0\\n" " }\\n" " rotation {\\n" " x: 0.0\\n" " y: 0.0\\n" " z: 0.0\\n" " w: 1.0\\n" " }\\n" " index: 0\\n" " count: 3\\n" " id: \\\"\\\"\\n" " }\\n" " data: 100.0\\n" " data: 360.0\\n" " data: 10.0\\n" "}\\n" "linear_damping: 0.0\\n" "angular_damping: 0.0\\n" "locked_rotation: false\\n" "bullet: false\\n" "\"\n" " position {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " }\n" " rotation {\n" " x: 0.0\n" " y: 0.0\n" " z: 0.0\n" " w: 1.0\n" " }\n" "}\n" "" position { x: 360.0 y: 360.0 z: 0.0 } rotation { x: 0.0 y: 0.0 z: 0.0 w: 1.0 } scale3 { x: 1.0 y: 1.0 z: 1.0 } }