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- function init(self)
- go.animate(".", "position.x", go.PLAYBACK_LOOP_PINGPONG, 600, go.EASING_INOUTSINE, 3) -- <1>
- end
- --[[
- 1. Animate the game object's ("." is shorthand for the current game object) x position between
- start position and 600.
- --]]
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