game.project 874 B

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  1. [project]
  2. title = Sprite Local UV
  3. [bootstrap]
  4. main_collection = /example/sprite_local_uv.collectionc
  5. [input]
  6. game_binding = /builtins/input/all.input_bindingc
  7. repeat_interval = 0.05
  8. [display]
  9. width = 720
  10. height = 720
  11. high_dpi = 1
  12. [physics]
  13. scale = 0.02
  14. gravity_y = -500.0
  15. [script]
  16. shared_state = 1
  17. [collection_proxy]
  18. max_count = 256
  19. [label]
  20. subpixels = 1
  21. [sprite]
  22. subpixels = 1
  23. max_count = 32765
  24. [windows]
  25. iap_provider =
  26. [android]
  27. package = com.defold.examples
  28. [ios]
  29. bundle_identifier = com.defold.examples
  30. [osx]
  31. bundle_identifier = com.defold.examples
  32. [html5]
  33. show_fullscreen_button = 0
  34. show_made_with_defold = 0
  35. scale_mode = no_scale
  36. heap_size = 64
  37. [graphics]
  38. texture_profiles = /all.texture_profiles
  39. [collection]
  40. max_instances = 32765
  41. [particle_fx]
  42. max_emitter_count = 1024
  43. [render]
  44. clear_color_blue = 1.0
  45. clear_color_green = 1.0
  46. clear_color_red = 1.0