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- name: "confetti"
- scale_along_z: 0
- embedded_instances {
- id: "gameobject"
- data: "components {\n"
- " id: \"script\"\n"
- " component: \"/example/confetti.script\"\n"
- "}\n"
- "components {\n"
- " id: \"particles\"\n"
- " component: \"/example/confetti.particlefx\"\n"
- "}\n"
- ""
- position {
- x: 360.0
- y: 50.0
- }
- }
- embedded_instances {
- id: "instructions"
- data: "embedded_components {\n"
- " id: \"label\"\n"
- " type: \"label\"\n"
- " data: \"size {\\n"
- " x: 128.0\\n"
- " y: 32.0\\n"
- "}\\n"
- "color {\\n"
- " x: 0.0\\n"
- " y: 0.5647059\\n"
- " z: 0.99215686\\n"
- "}\\n"
- "outline {\\n"
- " x: 1.0\\n"
- " y: 1.0\\n"
- " z: 1.0\\n"
- "}\\n"
- "shadow {\\n"
- " x: 1.0\\n"
- " y: 1.0\\n"
- " z: 1.0\\n"
- "}\\n"
- "text: \\\"Tap to shoot\\\"\\n"
- "font: \\\"/assets/text48.font\\\"\\n"
- "material: \\\"/builtins/fonts/label.material\\\"\\n"
- "\"\n"
- " scale {\n"
- " x: 0.5\n"
- " y: 0.5\n"
- " }\n"
- "}\n"
- ""
- position {
- x: 360.0
- y: 38.0
- }
- }
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