tags: physics title: Dynamic physics
The setup consists of three game objects. The game.project physics GravityY property is set to -500 to match the scale of the setup.
block1 : The rectangular stone block. Contains:
DYNAMIC
, Friction is set to 0 and Restitution to 1.0 (it will bounce forever). A box Shape matching the sprite image is added to the components.block2 : The square stone block. Contains:
DYNAMIC
, Friction set to 0 and Restitution to 1.0. A box Shape matching the sprite image is added to the components.walls : The outer walls. Contains:
STATIC
. 4 box Shapes are added to the component. These are placed just outside of the game view.