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- local TILE_SIZE = 64
- -- helper function check if a tile coordinate is within the bounds of the tilemap
- local function within_bounds(x, y)
- local bx, by, bw, bh = tilemap.get_bounds("#level")
- return x >= bx and y >= by and x < (bx + bw) and y < (by + bh)
- end
- function init(self)
- msg.post(".", "acquire_input_focus")
- end
- function on_input(self, action_id, action)
- local tile_x = math.ceil(action.x / TILE_SIZE)
- local tile_y = math.ceil(action.y / TILE_SIZE)
- if within_bounds(tile_x, tile_y) then
- -- click to place a flower
- if action_id == hash("touch") and action.pressed then
- tilemap.set_tile("#level", "layer1", tile_x, tile_y, 77)
- end
- -- show tile info
- local tile = tilemap.get_tile("#level", "layer1", tile_x, tile_y)
- local text = ("x: %d y: %d tile: %d"):format(tile_x, tile_y, tile)
- label.set_text("#label", text)
- else
- local text = ("x: %d y: %d out of bounds"):format(tile_x, tile_y)
- label.set_text("#label", text)
- end
- end
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