A Production 3D Hack 'n Slash Action-Adventure Game, released for education. Useful for learning and seeing how a production game could be architected and implemented. #game-engine #cpp #engine #video-game #directx #pirates #3d-engine #physx #sea-dogs #storm-engine #captain-blood #reference #gamedev

Updated 3 months ago

Updated 3 months ago

3D UI library for LOVR #lua #lovr #library #3d #ui #gui #plugin #gamedev

Updated 4 months ago

Updated 4 months ago

GraphQL implementation in Lua #lua #graphql #server #library

Updated 4 months ago

Orbiting Camera Library #library #lua #lovr #plugin #script #gamedev

Updated 4 months ago

c / gl3d
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A deferred physically based 3D renderer into a simple to use header-only library. #gl3d #gamedev #renderer #pbr #3d #opengl #single-file-library #c #graphics #library

Updated 4 months ago

An example raylib application for viewing animation on the Geno character #3d #model-viewer #animation #viewer

Updated 4 months ago

#lovr #c #extension #plugin #library #http #client #http-client #gamedev

Updated 4 months ago

Cryptographic Utils #blitzmax

Updated 4 months ago

LOVR Website repo #lovr #website

Updated 4 months ago

c / mono
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The mono runtime and compiler project, can be a scripting engine for games and game engines #scripting #script-engine #csharp #language #programming

Updated 4 months ago

a mirror of the embedded httpd http server for c and c++ #embedded #httpd #http-server #lightweight #embeddable #library

Updated 4 months ago

Indy TLS package using OpenSSL

Updated 4 months ago

Basic application to create bridge statements for registered endpoints.

Updated 4 months ago

Updated 4 months ago

#gamedev #game-engine #3d

Updated 5 months ago

c / par
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#3d #mesh-generation #gamedev #library #c #utilities #libraries

Updated 5 months ago

BlitzMax bmx basic bindings to raylib Use the BlitzBASIC language and bcc compiler to write a game using the raylib framework/library #blitzmax #raylib #gamedev #library #framework

Updated 5 months ago

O3DE Amazon Shader Language Compiler. Mirror for backup and local repo to use in our local projects, removing reliance on github services for ability to standup new environments for dev and building. #o3de #gameengine #shaders

Updated 6 months ago