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Commit History

Upphovsman SHA1 Meddelande Datum
  Olex Lozitskiy 4ea6d8710b Stabilization/2310 @ 9f9829b26a47c2f255959b8e7edac24ac081c651 -> Development (#16844) 1 år sedan
  gadams3 8e6daaedcb Added transparent flag to visible geometry structure. 2 år sedan
  gadams3 ebc6d8bf69 updating bounds check on mesh component visible geometry function 2 år sedan
  gadams3 cd42eec043 Adding const to render geometry intersection bus functions 2 år sedan
  gadams3 927d15013b Adding const to shape and bounds add related buses and interfaces so that functions can be called directly from const functions without casting 2 år sedan
  gadams3 ae93927fdb Adding asserts per code review feedback 2 år sedan
  gadams3 faf592d03c Updating visible geometry bus after PR feedback 2 år sedan
  gadams3 0282d1debe First iteration of visible geometry bus plus implementation for mesh component controller 2 år sedan
  Chris Galvan f8ae9f238c Fixed logic error in visibility for LOD Configuration group 2 år sedan
  JLeclercq d90ce8e5a1 Add OnObjectSrgCreated event for Mesh and Actor components (#15175) 2 år sedan
  gadams3 3644d10301 Addressing PR feedback. Removing unnecessary bus connection checks. Added utility function for converting between material assignment map and custom material map. 2 år sedan
  gadams3 979f6abfb6 Deleting material assignment notification bus and implementing more efficient notifications sent for batches of changes on tick 2 år sedan
  gadams3 58e4be5541 Updating feature processors and components to remove direct dependency on material assignment data types. Instead, the mesh feature processor will manage its own custom materials. This will limit the amount of data that gets copied into the feature processor and carried around with every mesh handle. 2 år sedan
  Ken Pruiksma 3c10e112fb Removing actors from reflection cubemap images. (#14108) 2 år sedan
  Ken Pruiksma 0ed5937e2d Cached projected shadows (#13288) 2 år sedan
  Tommy Walton db1b01d9a8 GHI-12349 : Use static AZ Name in MeshFeatureProcessor (#12911) 2 år sedan
  santorac 1b0fc2ebb4 Merge branch 'development' into Atom/santorac/ShaderDetailsTool_Moving 3 år sedan
  gadams3 8ec4a4d3eb Material Component: Renamed MaterialReceiver* to MaterialConsumer* 3 år sedan
  santorac 783b110778 (Restored changes that got lost during a rebase operation. It looks like this commit was ignored because it was incorrectly flagged as a merge because some prior merge operation was left in an incomplete state) 3 år sedan
  Guthrie Adams 758c18921e renaming and updating formatting for a couple of functions 3 år sedan
  Guthrie Adams 796f4fb3d1 Renamed several material component bus functions based on feedback from previous review. 3 år sedan
  Guthrie Adams b55dfdf3f7 Material Component: Fixed cached default material asset map and notifications 3 år sedan
  Tommy Walton a1d7808274 Expose Set/GetVisibility to script canvas and track view. (#9523) 3 år sedan
  John Coimbra Walsh 04c3cdcab3 Merge pull request #9383 from aws-lumberyard-dev/focus_mode_atom_fx-renderable_types-bus-working 3 år sedan
  Tommy Walton 11a3cf64c0 Mesh Component UI updates (#9390) 3 år sedan
  John e8e7e4c3bf Address PR comments. 3 år sedan
  John ae003f0d1e Address PR comments. 3 år sedan
  John 5f0424466a Merge branch 'development' into focus_mode_atom_fx-renderable_types-bus-working 3 år sedan
  John 6bdbcb5f68 Add support for WhiteBox and Cloth. 3 år sedan
  Guthrie Adams 726a3a7974 Fix multiple issues with material overrides updating or previewing consistently 3 år sedan