Akio Gaule
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00bc87dfb8
Add "NoLoad" option for DynamicModuleHandle (#17696)
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hai 1 ano |
Nicholas Lawson
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5aea1a28f7
Script only game runtime (#16903)
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%!s(int64=2) %!d(string=hai) anos |
lumberyard-employee-dm
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1b9ba75d13
Added the ability initialize the Settings Registry with a JSON string via the ComponentApplication (#16873)
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%!s(int64=2) %!d(string=hai) anos |
Steve Pham
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6dee89ee6e
Refactor to support Headless Server Launchers (#16446)
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%!s(int64=2) %!d(string=hai) anos |
lumberyard-employee-dm
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5f9a5f98ab
Adding back the "game" specialization tag to the SettingsRegistryBuilder (#16191)
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%!s(int64=2) %!d(string=hai) anos |
lumberyard-employee-dm
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cdbbbcf992
Updated the SetregBuilder to generate per launcher aggregate setreg (#16137)
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%!s(int64=2) %!d(string=hai) anos |
Mike Balfour
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f85c397c50
Misc fixes to enable a clean Launcher shutdown without crashes (#15880)
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%!s(int64=2) %!d(string=hai) anos |
Jackie9527
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d071366d3f
Fix memory leak for system object, which is not freed when AZ_MONOLITHIC_BUILD is enabled.
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%!s(int64=3) %!d(string=hai) anos |
Gene Walters
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5d91d86730
Merge branch 'development' into GHI_14405_MultiplayerFixSetRegHost
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%!s(int64=3) %!d(string=hai) anos |
Gene Walters
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e564e2e909
Don't access cvars directly (their values might be stale see #5537
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%!s(int64=3) %!d(string=hai) anos |
Mike Balfour
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7a8a751436
Reduce MPS connectivity errors (#14178)
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%!s(int64=3) %!d(string=hai) anos |
Chris Burel
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c31f3362af
Remove AllocatorInstance::Create/Destroy calls
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%!s(int64=3) %!d(string=hai) anos |
Chris Burel
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9bd27cead9
Remove LegacyAllocator and AllocatorScope
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%!s(int64=3) %!d(string=hai) anos |
moraaar
|
3d3efdf204
Fixed Android running on VFS. Skipping AssetChanged when catalog has not been initialized yet. (#13118)
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%!s(int64=3) %!d(string=hai) anos |
jiaweig
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941b6c789e
Fix screenshot resizing issue (#12552)
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%!s(int64=3) %!d(string=hai) anos |
moraaar
|
f3ea4009a9
Fix running android using Virtual File System (VFS) (#10367)
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%!s(int64=3) %!d(string=hai) anos |
Chris Burel
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31d3b02313
Remove unused `pSharedEnvironment` pointer from CrySystem
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%!s(int64=3) %!d(string=hai) anos |
Scott Romero
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09dd3a8729
[development] patch fix for launcher exit crash (#7050)
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%!s(int64=4) %!d(string=hai) anos |
lumberyard-employee-dm
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18ea4ba6a8
Added a CriticalAssetsCompiled Lifecycle event (#6469)
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%!s(int64=4) %!d(string=hai) anos |
amzn-sean
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38a03817bb
Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409)
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%!s(int64=4) %!d(string=hai) anos |
Nicholas Van Sickle
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8d5dd4e35f
Merge remote-tracking branch 'upstream/stabilization/2110' into nvsickle/StabToDevNov21
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%!s(int64=4) %!d(string=hai) anos |
AMZN-stankowi
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6e70097ad7
Fixed all errors with default seeds (#5489)
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%!s(int64=4) %!d(string=hai) anos |
Scott Romero
|
ab37eb138c
[development] removed CryLibrary (#5474)
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%!s(int64=4) %!d(string=hai) anos |
AMZN-stankowi
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6b5f5bc666
Bundled release build bug fixes cherry picked from development (#5270)
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%!s(int64=4) %!d(string=hai) anos |
AMZN-stankowi
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6d592d78cd
Fixes for release builds with DCO fix (#5164)
|
%!s(int64=4) %!d(string=hai) anos |
Esteban Papp
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f3e6adce7f
LYN-6882 release builds are executing code in asserts (#4305)
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%!s(int64=4) %!d(string=hai) anos |
Chris Burel
|
b53bf52e0d
Perform global deinitialization when exiting the game launcher (#4131)
|
%!s(int64=4) %!d(string=hai) anos |
Esteban Papp
|
d58bda5bbf
WIP
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%!s(int64=4) %!d(string=hai) anos |
Esteban Papp
|
6773af91bc
fixes windows warnings
|
%!s(int64=4) %!d(string=hai) anos |
Esteban Papp
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cf6c7c4d8d
some unused fixes
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%!s(int64=4) %!d(string=hai) anos |