Commit History

Author SHA1 Message Date
  Akio Gaule fdabdc28e1 Add support for specialization constants for shader options (#18019) 1 year ago
  Umesh Rajesh Ramchandani 11dc29fce6 Support for geometry shader (#17266) 2 years ago
  siliconvoodoo d26a488a1f [SMC] recompaction + shader builds (#17026) 2 years ago
  santorac 1dd768d9d5 Fixed the issue where dependencies were not being reported on the material type's shader code file. I just updated the regex (which is already a bit hacky anyway) to treat "#define MATERIAL_TYPE_AZSLI_FILE_PATH" as an include statement for dependency tracking purposes. 3 years ago
  santorac 37fbc5a798 Established the core structure of material pipeline functors. This allows the material pipeline to select appropriate shaders based on data from the material without exposing knowledge of the specific shaders to the material type. Transparency, tinted transparency, and optional shadow casting are all working. 3 years ago
  rgba16f 263eb26fdb Enable global access to resources using bindless paradigm (#13281) 3 years ago
  santorac b1e8cc5da1 - Various code cleanup and improving comments. 3 years ago
  santorac af0d284b58 Work in progress on the first pass of the material pipeline concept. 3 years ago
  Bindless-Chicken 5ccfc80f94 Report shader file warnings as errors 3 years ago
  lumberyard-employee-dm 37bb38f550 Removed push_back/push_front/insert extensions which took no parameters. (#10787) 3 years ago
  galibzon 6912c88b08 All compilation flags required for shader (#7931) 3 years ago
  Esteban Papp b3ba73db3b Removing unneded include form multiple files 4 years ago
  bosnichd d5b9cf10cf Collection of miscellaneous PAL changes required for restricted platforms. (#6482) 4 years ago
  santorac 7ba9926202 The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended. 4 years ago
  galibzon 63140dc247 Atom/galibzon/atom 4608/inline to root constant (#4897) 4 years ago
  Steve Pham 2ef5a6453e Fix failed 'server' platform assets on Linux related to Shaders (#4275) 4 years ago
  galibzon 169b8f3679 [ATOM-5441] Shader Builders May Fail When Multiple New Files Are Added (#3862) 4 years ago
  srikappa-amzn b2963f2bc1 Renamed AtomMaxFileSize to DefaultMaxFileSize (#4067) 4 years ago
  srikappa-amzn 546ce377f0 Merge branch 'development' into Prefab/IncreaseReadFileSizeLimit 4 years ago
  Steve Pham e6573766c2 Fixes for release builds for unused variable warnings (#4000) 4 years ago
  srikappa-amzn 5a6daf4352 Maximize read file size limit and set it to 1MiB for Atom use cases 4 years ago
  Esteban Papp 6b96be82ea Merge branch 'development' into cmake/linux_fix_warn_unused 4 years ago
  Chris Burel 86770deefa Add linux equivalents for all the places that enumerate platforms (#3325) 4 years ago
  Esteban Papp d91dbe3d92 Merge branch 'development' into cmake/linux_fix_warn_unused 4 years ago
  Esteban Papp c19c4af1e1 Gems/Atom 4 years ago
  chcurran de9e991ccc merge development 4 years ago
  chcurran 88121f3bb4 move JsonUtils to AzCore 4 years ago
  galibzon 4cac875589 [ATOM-15058] Remove Automatic Entry Point Detection (#3150) 4 years ago
  chcurran 5044204839 Move JsonUtils.h for support of SC serialization 4 years ago
  Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago