Akio Gaule
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fdabdc28e1
Add support for specialization constants for shader options (#18019)
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1 year ago |
Umesh Rajesh Ramchandani
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11dc29fce6
Support for geometry shader (#17266)
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2 years ago |
siliconvoodoo
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d26a488a1f
[SMC] recompaction + shader builds (#17026)
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2 years ago |
santorac
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1dd768d9d5
Fixed the issue where dependencies were not being reported on the material type's shader code file. I just updated the regex (which is already a bit hacky anyway) to treat "#define MATERIAL_TYPE_AZSLI_FILE_PATH" as an include statement for dependency tracking purposes.
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3 years ago |
santorac
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37fbc5a798
Established the core structure of material pipeline functors. This allows the material pipeline to select appropriate shaders based on data from the material without exposing knowledge of the specific shaders to the material type. Transparency, tinted transparency, and optional shadow casting are all working.
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3 years ago |
rgba16f
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263eb26fdb
Enable global access to resources using bindless paradigm (#13281)
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3 years ago |
santorac
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b1e8cc5da1
- Various code cleanup and improving comments.
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3 years ago |
santorac
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af0d284b58
Work in progress on the first pass of the material pipeline concept.
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3 years ago |
Bindless-Chicken
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5ccfc80f94
Report shader file warnings as errors
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3 years ago |
lumberyard-employee-dm
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37bb38f550
Removed push_back/push_front/insert extensions which took no parameters. (#10787)
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3 years ago |
galibzon
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6912c88b08
All compilation flags required for shader (#7931)
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3 years ago |
Esteban Papp
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b3ba73db3b
Removing unneded include form multiple files
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4 years ago |
bosnichd
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d5b9cf10cf
Collection of miscellaneous PAL changes required for restricted platforms. (#6482)
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4 years ago |
santorac
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7ba9926202
The .shader file must now include the .azsl extension when referencing a .azsl file. It will no longer be automatically appended.
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4 years ago |
galibzon
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63140dc247
Atom/galibzon/atom 4608/inline to root constant (#4897)
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4 years ago |
Steve Pham
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2ef5a6453e
Fix failed 'server' platform assets on Linux related to Shaders (#4275)
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4 years ago |
galibzon
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169b8f3679
[ATOM-5441] Shader Builders May Fail When Multiple New Files Are Added (#3862)
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4 years ago |
srikappa-amzn
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b2963f2bc1
Renamed AtomMaxFileSize to DefaultMaxFileSize (#4067)
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4 years ago |
srikappa-amzn
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546ce377f0
Merge branch 'development' into Prefab/IncreaseReadFileSizeLimit
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4 years ago |
Steve Pham
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e6573766c2
Fixes for release builds for unused variable warnings (#4000)
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4 years ago |
srikappa-amzn
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5a6daf4352
Maximize read file size limit and set it to 1MiB for Atom use cases
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4 years ago |
Esteban Papp
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6b96be82ea
Merge branch 'development' into cmake/linux_fix_warn_unused
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4 years ago |
Chris Burel
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86770deefa
Add linux equivalents for all the places that enumerate platforms (#3325)
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4 years ago |
Esteban Papp
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d91dbe3d92
Merge branch 'development' into cmake/linux_fix_warn_unused
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4 years ago |
Esteban Papp
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c19c4af1e1
Gems/Atom
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4 years ago |
chcurran
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de9e991ccc
merge development
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4 years ago |
chcurran
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88121f3bb4
move JsonUtils to AzCore
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4 years ago |
galibzon
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4cac875589
[ATOM-15058] Remove Automatic Entry Point Detection (#3150)
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4 years ago |
chcurran
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5044204839
Move JsonUtils.h for support of SC serialization
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4 years ago |
Steve Pham
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |