Cronologia Commit

Autore SHA1 Messaggio Data
  Akio Gaule fdabdc28e1 Add support for specialization constants for shader options (#18019) 1 anno fa
  siliconvoodoo d26a488a1f [SMC] recompaction + shader builds (#17026) 2 anni fa
  galibzon 755dc58916 Remove m_buildTimeStamp from ShaderAsset and ShaderVariantAsset (#15592) 2 anni fa
  galibzon 3a1423a5ce Added "OrderOnly" job dependency. (#15551) 2 anni fa
  galibzon 4244bc287a Updated the ShaderVariantAssetBuilder. (#15426) 2 anni fa
  galibzon e282c39b69 Atom/galibzon/shader debug symbols (#15176) 2 anni fa
  galibzon 9291f400e2 Improve asset dependency discovery for (#14375) 3 anni fa
  rgba16f 263eb26fdb Enable global access to resources using bindless paradigm (#13281) 3 anni fa
  Ethan Chen 60db696f27 Address feedback 3 anni fa
  Ethan Chen 03f13c69e3 Address feedbacks 3 anni fa
  Ethan Chen af025cb4b8 Add warning when the platform is not Vulkan 3 anni fa
  Ethan Chen 3fab3e7b8c Fix validation issue 3 anni fa
  Ethan Chen 26e9557e1f Address issues 3 anni fa
  Ethan Chen 6552d33432 Add Linux support 3 anni fa
  Ethan Chen 13e7c2518c address feedback 3 anni fa
  Ethan Chen aa6dbc8fd5 Fix Jenkins build 3 anni fa
  Ethan Chen b7e563d9f3 Add Radeon GPU analyzer tool and integrate to Asset Processor 3 anni fa
  lumberyard-employee-dm bbca16f005 Adding implementation of C++20 civil calendar and hh_mm_ss (#11983) 3 anni fa
  galibzon 6912c88b08 All compilation flags required for shader (#7931) 3 anni fa
  lumberyard-employee-dm 5e4e61c0da Gem filesystem alias support (#8125) 4 anni fa
  santorac 5da5ff9067 Removed file size limit on .shadervariantlist files. 4 anni fa
  galibzon b0dfe26232 The Build Time Stamp of ShaderAsset And (#5373) 4 anni fa
  galibzon 63140dc247 Atom/galibzon/atom 4608/inline to root constant (#4897) 4 anni fa
  lumberyard-employee-dm f648cb1fd8 Update the FileIO Aliases (#4186) 4 anni fa
  srikappa-amzn b2963f2bc1 Renamed AtomMaxFileSize to DefaultMaxFileSize (#4067) 4 anni fa
  srikappa-amzn 5a6daf4352 Maximize read file size limit and set it to 1MiB for Atom use cases 4 anni fa
  Steve Pham fa0f2a1007 Fix unused warnings release (#3677) 4 anni fa
  santorac ccd648c600 Removed unnecessary print statements 4 anni fa
  santorac 7aa24fd58f Fixed shader variant hot reload which was failing due to mismatched timestamps. The ShaderAsset was using microseconds and the ShaderVariantAsset was using system ticks. Since ticks will always be higher than microseconds, stale variants were not prevented from being used. 4 anni fa
  chcurran de9e991ccc merge development 4 anni fa