santorac
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1dd768d9d5
Fixed the issue where dependencies were not being reported on the material type's shader code file. I just updated the regex (which is already a bit hacky anyway) to treat "#define MATERIAL_TYPE_AZSLI_FILE_PATH" as an include statement for dependency tracking purposes.
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3 years ago |
santorac
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44e3934f66
Fixed unit test failure on linux. Also updated all steps in this test to use a lambda. I verified the changes by changing the regex in different to force each check to fail.
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3 years ago |
santorac
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e58ff3c19c
Code review feedback
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3 years ago |
santorac
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af0d284b58
Work in progress on the first pass of the material pipeline concept.
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3 years ago |
galibzon
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169b8f3679
[ATOM-5441] Shader Builders May Fail When Multiple New Files Are Added (#3862)
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4 years ago |