Guthrie Adams
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54dcdb726f
Clean up mesh feature processors so that materials and event handlers are set up in the descriptor on a choir so that they don't need to be called manually or stored in multiple places
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2 лет назад |
moraaar
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5cc50dd1af
Removed duplication function SetExcludeFromReflectionCubeMaps in MockMeshFeatureProcessor (#15449)
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2 лет назад |
gadams3
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3e1dcd4bc2
Updating mock mesh feature processor with missing function
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2 лет назад |
gadams3
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58e4be5541
Updating feature processors and components to remove direct dependency on material assignment data types. Instead, the mesh feature processor will manage its own custom materials. This will limit the amount of data that gets copied into the feature processor and carried around with every mesh handle.
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2 лет назад |
Ken Pruiksma
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3c10e112fb
Removing actors from reflection cubemap images. (#14108)
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3 лет назад |
Ken Pruiksma
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0ed5937e2d
Cached projected shadows (#13288)
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3 лет назад |
santorac
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539ec0d09b
Fixed test compile error
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3 лет назад |
Karl Haubenwallner
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6e5b177e17
Added GetVisible() to the MeshFeatureProcessor (#10902)
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3 лет назад |
santorac
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32d22260f0
Fixed build error in Blast.Tests
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3 лет назад |
John
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6a1bbeedf6
Merge branch 'development' into focus_mode_atom_fx
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4 лет назад |
John
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65f953899d
Add ability to retrieve object id from feature processor.
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4 лет назад |
windbagjacket
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7474c5480e
Adding ray tracing toggle to behavior context so it can be used with scripting.
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4 лет назад |
antonmic
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3fd03479de
Addressed PR feedback
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4 лет назад |
antonmic
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dadf06edda
Fixed issue where skin material wouldn't render if applied to a model with several submeshes and those submeshes had different material types applied to them.
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4 лет назад |
Kyle B
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e410eecd93
fixed mesh feature processor abstract interface
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4 лет назад |
Kyle B
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c515ead27e
attempt to fixed mock errors
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4 лет назад |
Kyle B
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01ad7c5e4e
fixed namespace issue with the mocks
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4 лет назад |
Kyle B
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51271fa15b
Created group for Lod component data
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4 лет назад |
Kyle B
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baab204c0b
updated Mock with new interface values
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4 лет назад |
Steve Pham
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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4 лет назад |
Chris Galvan
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d7574777a8
Resolved merge conflicts
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4 лет назад |
Steve Pham
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b4a2edec6a
Final update copyright headers to reference license files at the repo root (#1693)
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4 лет назад |
Gene Walters
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4e14c0069b
Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628
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4 лет назад |
Steve Pham
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70042fcdcd
O3DE Copyright Updates for Linux Foundation (#1504)
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4 лет назад |
Tommy Walton
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be0fbaaddc
LYN-2227 : Improve mesh initialization performance by not creating draw packet more than once (#1476)
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4 лет назад |
yuriy0
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a9c55c1070
Update actor render bounding box (#991)
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4 лет назад |
Tommy Walton
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ded39be57e
Merging WrinkleMask support from 1.0 to main (#680)
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4 лет назад |
Benjamin Jillich
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0fa00a117c
[ATOM-14477] Add clone function to model and/or model asset (#135)
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4 лет назад |
greerdv
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f0ae8056c8
feedback from PR
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4 лет назад |
greerdv
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2fb2813b48
updating atom mesh component to support non-uniform scale component
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4 лет назад |