Akio Gaule
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fdabdc28e1
Add support for specialization constants for shader options (#18019)
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há 1 ano atrás |
Joerg H. Mueller
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540f85fce2
Merge remote-tracking branch 'origin/development' into multi-device-resources-rebase
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há 1 ano atrás |
Joerg H. Mueller
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63cf73d5a5
Merge branch 'development' into multi-device-resources-rebase
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há 1 ano atrás |
Markus Prettner
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251ad9bded
Add fallback implementation for the ProceduralGeometryIntersectionAttributes struct if float16 is not supported by the RHI (#18039)
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há 1 ano atrás |
Akio Gaule
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f973847c6a
Improvements to the ScopeAttachments in the FrameGraph (#17972)
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há 1 ano atrás |
Joerg H. Mueller
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02f1d59375
Removing the prefix from all MultiDevice classes.
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há 1 ano atrás |
Joerg H. Mueller
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9f0b83f23e
Add ray tracing capable device mask.
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há 1 ano atrás |
Joerg H. Mueller
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5891666f07
Remove unnecessary GetDevice.
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há 1 ano atrás |
Joerg H. Mueller
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a9541b8cf9
Use FrameGraphExecuteContext's device index in passes.
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há 2 anos atrás |
Joerg H. Mueller
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b1c5fd9c46
SRG-related resources.
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há 2 anos atrás |
Martin Winter
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dac03f5c01
RayTracing-related resources
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há 2 anos atrás |
Martin Winter
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824eba0dc0
PipelineState-related resources
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há 2 anos atrás |
Joerg H. Mueller
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edddeb527f
Renaming classes with MultiDevice equivalent to SingleDevice.
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há 1 ano atrás |
Markus Prettner
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820e6b3c30
Add support for intersection shaders (#17734)
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há 1 ano atrás |
gadams3
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49c650f1f2
Updating shader load error messages and readiness checks
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há 2 anos atrás |
Karl Haubenwallner
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d44c577d3e
Pipelineviewtag from parent followup (#16502)
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há 2 anos atrás |
msat-huawei
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2bd2e13b18
DX12: Raytracing: Support multiple shaders in one source file (#16342)
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há 2 anos atrás |
Markus Prettner
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4d90c9bf78
[Atom] Add indirect raytracing command (#12009)
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há 2 anos atrás |
dmcdiarmid-ly
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1861f9252b
Hybrid SSR-RayTraced Reflections
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há 2 anos atrás |
Karl Haubenwallner
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faaac41965
check if the raytracing pass needs the RayTracingSceneSrg (#13997)
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há 3 anos atrás |
antonmic
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d3da22b593
switching attachment on binding to private to avoid incorrect setting corrected in previous commit
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há 4 anos atrás |
dmcdiar
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5f95c41eb5
Added RayTracingPass support for the Scene Srg.
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há 4 anos atrás |
Steve Pham
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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há 4 anos atrás |
Chris Galvan
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d7574777a8
Resolved merge conflicts
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há 4 anos atrás |
Steve Pham
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b4a2edec6a
Final update copyright headers to reference license files at the repo root (#1693)
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há 4 anos atrás |
Gene Walters
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4e14c0069b
Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628
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há 4 anos atrás |
Steve Pham
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70042fcdcd
O3DE Copyright Updates for Linux Foundation (#1504)
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há 4 anos atrás |
nvsickle
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e55580af57
Merge remote-tracking branch 'upstream/stabilization/2106' into nvsickle/MergeStabilizationJun18
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há 4 anos atrás |
Chris Santora
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c158ca178f
Added new shader reinitialization signaling.
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há 4 anos atrás |
galibzon
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cc615a8f32
[ATOM-15472] Shader Build Pipeline: Remove Deprecated Files And Funct… (#1079)
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há 4 anos atrás |