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Histórico de Commits

Autor SHA1 Mensagem Data
  Akio Gaule fdabdc28e1 Add support for specialization constants for shader options (#18019) há 1 ano atrás
  Joerg H. Mueller 540f85fce2 Merge remote-tracking branch 'origin/development' into multi-device-resources-rebase há 1 ano atrás
  Joerg H. Mueller 63cf73d5a5 Merge branch 'development' into multi-device-resources-rebase há 1 ano atrás
  Markus Prettner 251ad9bded Add fallback implementation for the ProceduralGeometryIntersectionAttributes struct if float16 is not supported by the RHI (#18039) há 1 ano atrás
  Akio Gaule f973847c6a Improvements to the ScopeAttachments in the FrameGraph (#17972) há 1 ano atrás
  Joerg H. Mueller 02f1d59375 Removing the prefix from all MultiDevice classes. há 1 ano atrás
  Joerg H. Mueller 9f0b83f23e Add ray tracing capable device mask. há 1 ano atrás
  Joerg H. Mueller 5891666f07 Remove unnecessary GetDevice. há 1 ano atrás
  Joerg H. Mueller a9541b8cf9 Use FrameGraphExecuteContext's device index in passes. há 2 anos atrás
  Joerg H. Mueller b1c5fd9c46 SRG-related resources. há 2 anos atrás
  Martin Winter dac03f5c01 RayTracing-related resources há 2 anos atrás
  Martin Winter 824eba0dc0 PipelineState-related resources há 2 anos atrás
  Joerg H. Mueller edddeb527f Renaming classes with MultiDevice equivalent to SingleDevice. há 1 ano atrás
  Markus Prettner 820e6b3c30 Add support for intersection shaders (#17734) há 1 ano atrás
  gadams3 49c650f1f2 Updating shader load error messages and readiness checks há 2 anos atrás
  Karl Haubenwallner d44c577d3e Pipelineviewtag from parent followup (#16502) há 2 anos atrás
  msat-huawei 2bd2e13b18 DX12: Raytracing: Support multiple shaders in one source file (#16342) há 2 anos atrás
  Markus Prettner 4d90c9bf78 [Atom] Add indirect raytracing command (#12009) há 2 anos atrás
  dmcdiarmid-ly 1861f9252b Hybrid SSR-RayTraced Reflections há 2 anos atrás
  Karl Haubenwallner faaac41965 check if the raytracing pass needs the RayTracingSceneSrg (#13997) há 3 anos atrás
  antonmic d3da22b593 switching attachment on binding to private to avoid incorrect setting corrected in previous commit há 4 anos atrás
  dmcdiar 5f95c41eb5 Added RayTracingPass support for the Scene Srg. há 4 anos atrás
  Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) há 4 anos atrás
  Chris Galvan d7574777a8 Resolved merge conflicts há 4 anos atrás
  Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693) há 4 anos atrás
  Gene Walters 4e14c0069b Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628 há 4 anos atrás
  Steve Pham 70042fcdcd O3DE Copyright Updates for Linux Foundation (#1504) há 4 anos atrás
  nvsickle e55580af57 Merge remote-tracking branch 'upstream/stabilization/2106' into nvsickle/MergeStabilizationJun18 há 4 anos atrás
  Chris Santora c158ca178f Added new shader reinitialization signaling. há 4 anos atrás
  galibzon cc615a8f32 [ATOM-15472] Shader Build Pipeline: Remove Deprecated Files And Funct… (#1079) há 4 anos atrás